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Cockpit, Austin, Texas – May 30, 2007 – Today Gamecock Media Group has announced the fanatical fungi war of Red Fly Studio's Mushroom Men will take place on the Wii and Nintendo DS. Mushroom Men utilizes all the unique control elements of both systems, allowing for amazing gameplay that draws players into an incredibly lush and treacherous stylized world.

"From the minute we signed Mushroom Men, we've worked to bring it to the Wii and DS," said Rick Stults, Console Chief for Gamecock Media Group. "Both platforms are going to give Mushroom Men a life of their own as Red Fly Studio is building unique stories specific to each system."

Mushroom Men gives players the opportunity to jump into the fantastic microcosm that is the backyard battlefield. Take control of the crusade, creating devastating weapons from everyday items and teaming up with other sentient plant forms that'll leave the enemy sliced and diced. Let the stylus be your rapier and the Wii Remote your bazooka as you cut down the multitude of household pests that threaten our very existence!

About Red Fly Studio Located in downtown Austin, Texas, Red Fly Studio is a young studio founded by ten-year veterans of the gaming industry with experience on titles such as Star Wars Galaxies, BloodRayne, Nocturne, FIFA Football 2005, Anachronox, SSX3 and Deus Ex. Red Fly offers a creative environment where the projects are driven by the team, and not by a sole individual.

About Gamecock Media Group Based in Austin, Texas, Gamecock Media Group offers a welcome solution to the bloated and originality-starved video game industry. A well-funded, independent, artist-driven company, Gamecock favors the most innovative and original video game developers in the industry. Publishing games for all platforms, Gamecock offers its developers a high degree of participation, freedom and financial incentives, allowing them to perform and create to their utmost ability. For more, please visit www.gamecockmedia.com.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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