More Reviews
REVIEWS Out of the Park Baseball 15 Review
Looking for a baseball sim with fewer bats, fewer balls, and more charts and spreadsheets? Out of the Park Baseball has what you need.

DYNASTY WARRIORS: GUNDAM Reborn Review
Dynasty Warriors + Gundam = What more needs to be said?
More Previews
PREVIEWS Space Engineers Preview
Exploring the vacuum of space gets easier when you don’t actually have to make the jump, but you can still get lost out there.
Release Dates
NEW RELEASES ONE PIECE Unlimited World Red
Release date: Out Now

Battlefield 4 Dragon's Teeth
Release date: 07/15/14

Sacred 3
Release date: 08/05/14


LATEST FEATURES The Best Games of 2014 So Far
Which games have earned contention in this year’s Game of the Year considerations? With six months behind us, these are the best games of 2014 thus far.

Salute Perhaps The Best, Most Mature Game of the Generation
"Mature" meaning actually mature, not just tits and violence. Come get all serious with me!
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP LinksOcarina
Where Did Makoto Go?
By LinksOcarina
Posted on 07/07/14
Meet Makoto.   Like any character from an RPG, Makoto has his own quirks to stand out in his game, Enchanted Arms . For Makoto, he is a support character who uses the element of Light for most of his spell casting, along with a saxophone as a conduit. He is also impulsive...

NBA Elite 11 Screenshots



Using the design principles from some of EA SPORTS top rated franchises, NBA ELITE 11 introduces several significant gameplay changes that center around user control. The new ‘Hands-On Control’ scheme allows for one-to-one responsiveness of a player’s movement and actions on the court, as opposed to traditional predetermined animations that require users to wait while a scenario played out before making the next move. Hands-on Control applies to everything within a player’s offensive and defensive arsenal, including: dribble moves, dunks, drives to the basket, fadeaways, mid-air adjustments, blocks, steals and more.

The new real-time physics system in NBA ELITE 11 allows each player on the court to move independently of one another, removing the two-man interactions that have long taken the user control out of basketball simulation videogames. In addition, a new skill-based shooting system requires accurate user input, based on a player’s position on the court, versus the randomly generated dice rolls that have driven shooting in basketball videogames in the past.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about NBA Elite 11


More On GameRevolution