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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

No Time To Explain Screenshots


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Steam was the target platform from the get-go and it took over a year to get No Time To Explain on it, and it was made possible only because of the support of the community behind the game.

The Steam version features:
- Steam Achievements
- Steam Cloud Saves
- Lots of ribs in people's eyes
- Hundreds of levels
- Including levels made by our Kickstarter supporters, and even a dedicated Minecraft universe since Notch helped us a lot during the Kickstarter campaign
- Many bug fixes since initial release
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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