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FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

OlliOlli Screenshots



OlliOlli will reward the most skilful and riskiest players, always tempting you to go for that for that audacious 360 backside flip and ludicrous chain of combos leaving you to time your landing to perfection - or risk losing your score!
The whole game is hand drawn in pixelly loveliness, which is no mean feat considering the number of tricks, grinds, slams and five different stages.

Features:
- Perfect landing and grind mechanic that rewards players for timing their tricks to perfection
- HUGE global high score battles on EVERY mode
- Five different stages, each with their own unique levels and obstacles
- 120+ tricks and grinds.
- 250 Challenges
- 1 Gold, 3 Silver and 8 Bronze Trophies!
- Sick Sound track including artists such as the Qemists and Dorian Concept

Career Mode
- 50 deviously crafted levels filled with skill, score, combo and trick challenges
- 5 Challenges per level
- Amateur and Pro levels, complete Amateurs Challenges to Unlock Pro levels
- Unlock 'Spots' by completing levels

Spots Mode
- Challenge your friends (and the world) to the best score on the Spots you've discovered in career mode.
- Get the highest score and become the King of the Spot.

Daily Grind
- Each day there’s a new Spot to challenge the world at.
- Each Daily Grind Spot is only open for 24 Hours!
- Practice the spot as many times as you want but you only get one chance to set your score! Go big, but don’t slam on your face!

RAD Mode
- Complete all 50 Levels and all 250 Challenges and RAD Mode awaits you! You'd better be good!
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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