More Reviews
REVIEWS Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?

Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.

LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Oni Screenshots



GAME OVERVIEW:

Oni is a new kind of third person action game that for the first time combines hand to hand combat and gunplay into a single, intense experience. Oni tells the story of Konoko, an elite cop and one-woman SWAT team whose approach to fighting crime is a devastating combination of rational calculation and fighting fury. She is an agent of the Tech Crimes Task Force - a woman whose tough exterior hides a soul haunted by dark secrets from her past called "oni" ("ghosts" or "demons" in Japanese). Oni's gameplay transports the player into the midst of an intense anime action thriller. Massive, futuristic cityscapes, indoor/outdoor environments and a huge variety of characters give it the sweeping scale of an adventure game, but the gameplay is pure action.

KEY FEATURES:

  • Revolutionary gameplay blend of hand-to-hand and weapons combat.
  • Easy to learn hand to hand fighting system with cool, lifelike and realistic moves.
  • Real-world level design
  • Each character possesses interpolated animations for fluid movement and responsive control.
  • Action game with hundreds of unique opponents each with multiple costume and equipment variations.
  • In-engine/gameplay cutscenes, and 2D anime sequences.
  • 14 Huge, sprawling indoor/outdoor 3D cityscapes, levels and environments
  • A dozen different opponents and enemies, each with multiple costume and equipment variations.
  • Increasing skill levels; characters develop deadlier techniques as the game progresses
  • Each major character has their own special fighting moves and combos.
  • The arsenal of weapons includes pistols, rocket launchers, energy and projectile weapons.
  • Players are confronted with tactical challenges that they must figure out: storm the gates of the compound or sneak in the rear as opposed to tedious lever-pulling, platform jumping, or button-punching puzzles.
The Technology

Interpolation allows one animation sequence to blend smoothly and instantaneously into other ones. In other third-person games, for example, a "run" animation must progress through its whole sequence before a "jump" can be executed, creating a delay between the player hitting the jump key and the character actually jumping. With interpolation, a run can turn into a jump at any time, making the character instantly responsive to player commands. Konoko can spring forward, tuck into a dive roll, and then pop up into a flying kick, all in one smooth, continuous movement with no delays or "popping" between animations.

Radiosity lighting effects paint the setting with natural light by modeling the complex way in which light bounces off of surfaces and creates natural luminosity gradations.

Oni features high polygon-count models. They range from about 800 polys for some of the more basic characters to around 1200 for the more central ones, like Konoko. Not only does this give the characters a greater range of possible

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Oni


More On GameRevolution