More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Mighty Quest for Epic Loot Preview
Ah, the joys of destroying your friend's castle and the pains of your friend destroying yours. Alas, such is friendship.
Release Dates
NEW RELEASES Metro: Last Light
Release date: Out Now

GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES GR Showdown: Are There Way Too Many Remakes And Reboots?
Gamers continually complain about the lack of innovation from publishers and developers, but in this tough economy, it would seem that sequels and remakes are their bread and butter. Are there not enough new IPs?

Tips For Surviving Metro: Last Light's Mutants And Men
On higher difficulties, 4A Games forces players to utilize stealth and combat planning, but with these tips and the right tools, you'll make short work of the opposition.
MOST POPULAR FEATURES Sanctum 2: Exclusive Developer Diary
Designer for Coffee Stain Studios, Armin Ibrisagic, reveals and expands upon their much improved story for the upcoming Sanctum 2.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Paper Racer Screenshots


« PREVIOUS IMAGE NEXT IMAGE »
Viewing image paper-racer_004

paper-racer_013 paper-racer_012 paper-racer_011 paper-racer_010 paper-racer_009
paper-racer_008 paper-racer_007 paper-racer_006 paper-racer_005 paper-racer_004
paper-racer_003 paper-racer_002 paper-racer_001

16 REALISTIC RACECOURSES & GAME CENTER SUPPORT
All racetracks are extremely detailed and varied in their design. What’s more: they are absolutely teeming with obstacles that you must maneuver your way through, and thanks to a special physics engine they react realistically to collisions. Mastering the tracks is difficult, but thanks to the Game Center-supported system those who succeed in doing so can brag to their friends.

SEND AND SHARE YOUR SELF-CREATED CARS VIA FACEBOOR OR TWITTER
Draw your own car on a piece of paper and import it into the game just by taking a photo. No need to go through the bothersome process of cropping the picture, your iPhone will automatically isolate your car from the image. Send your best cars as barcodes via FACEBOOK and TWITTER. Your friends can import them with no hassle whatsoever, they just need to take picture of the barcode.

PHYSICS ENGINE
The game’s physics engine makes sure drivers can tear it up as they speed down the course. None of the lighter objects on the speedway are anchored to the track. You can send these objects flying just by making them acquainted with your hood and grill.

CHALLENGING AI
You can choose to race at one of three levels of difficulty, so there’s a challenge for players of every skill level. Just remember: you can only rack up the most sought-after achievements when racing at the most difficult level.

PARTICLE SYSTEM
The particle system ensures you can kick up all the dust you want no matter whether you are on or off the course. There is dirt and mud everywhere and you can bore right through it with your hotrod – YEEHAW!
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Paper Racer


More On GameRevolution