More Reviews
REVIEWS The Evil Within Review
Developer Shinji Mikami wishes for the survival-horror genre. Does The Evil Within make a case?

Defense Grid 2 Review
Hidden Path Entertainment offer up this sequel to one of the originators of tower defense gaming, with tons of modes for alien-blasting aficionados.
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: 10/21/14

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 7 Problems With Kingdom Hearts HD 2.5 ReMIX [Hands-on Preview]
For the last time, Aqua, NO I will not go out with you! (Yes, yes I will, actually.)

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On small farewells
By Bras
Posted on 10/14/14
Hello people I know and people I do not know, people with whom I have interacted at some point and people who happen to be here for a random reason involving boredom.  I have gathered you here so I can say one thing to your face before (some of…? Anyone hopefully?) you figure it...

Path of Exile Screenshots



AUCKLAND, New Zealand – September 1, 2010 – Independent games studio Grinding Gear Games today announced Path of Exile, a free-to-play PC online action Role-Playing Game (RPG) set in a dark fantasy world. The game will be available in early 2011.

Playing as one of six character classes, players find themselves banished for their past misdeeds to the dark fantasy world of Wraeclast. There, they will encounter hundreds of species of opponents laden with loot and mysterious artefacts as they explore the abandoned continent.

Players will be able to purchase in-game perks, such as extra victory animations, clothing and special effects. To protect the integrity of the game for all players, Grinding Gear Games has decided not to sell abilities or experience points – ensuring a level-playing field for everyone in game.

“We listened to the fan communities of several popular online action RPGs as we designed Path of Exile and are focused on replayability, depth and accessibility,” said Chris Wilson, Grinding Gear Games’ Founder. “We’ve designed the game that we would want to play ourselves, and we know hardcore Diablo, Titan Quest and Dungeon Siege players will find the style familiar and addictive.”

Wilson believes there has been a shortage of dark fantasy worlds in recent RPGs. “While the art style is a return to the classic dark fantasy that many hardcore players grew up with, we’re confident the difficulty curve is accessible enough for anyone. There are no rainbows and unicorns in our game, but there is plenty of blood and rare items to collect.”

With an open-ended and flexible skill and item system, randomised items and random dungeons, the game promises three acts of visceral combat gameplay, with additional expansions already planned.

Path of Exile has been in development for three years by Grinding Gear Games, a independent studio of hardcore RPG fans based in Auckland, New Zealand, the land that brought you the Lord of the Rings movies. The team comes from around the world with many team members meeting each other online through their passion for RPGs.

Key features of ‘Path of Exile’:

* Six character classes
* Dozens of unique monsters
* Complex randomized item system
* Free to download and play on persistent servers
* Freedom to use every skill and item with any class
* Dynamic skill system
* Competitive online PvP play
* Randomized indoors and outdoors levels
* Liven things up with in-game perks
* Coming early 2011
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Path of Exile


More On GameRevolution