More Reviews
REVIEWS This War of Mine Review
Nobody wins.

LittleBigPlanet 3 Review
Developed mostly by Sumo Digital, this is the first LBP main numbered title to be developed outside of parent studio Media Molecule's hands. Without a guiding hand on the tiller, does it sink or swim?
More Previews
PREVIEWS Silence: The Whispered World II Preview
With its absolutely gorgeous sequel, Daedalic aims to create a mid-range difficulty adventure title that will expand the genre to a larger audiences.
Release Dates
NEW RELEASES Geometry Wars 3: Dimensions
Release date: 11/25/14

Kingdom Hearts 2.5 HD Remix
Release date: 12/02/14

Guilty Gear Xrd -SIGN-
Release date: 12/16/14

Kalimba
Release date: 12/17/14


LATEST FEATURES With Two Paths to Walk This Fall, I Recommend Assassins Play AC Unity Over AC Rogue
For fans of this series, it'll be a decision based on hardware. For enthusiasts, returning to the brand's roots will prove enticing.

Nintendo Download November 2014 - Updating Each Week
If you've got credit on Nintendo's digital eShop service or expect to receive a gift card this holiday season, start making your list with our weekly updates.
MOST POPULAR FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Path of Exile Screenshots



AUCKLAND, New Zealand – September 1, 2010 – Independent games studio Grinding Gear Games today announced Path of Exile, a free-to-play PC online action Role-Playing Game (RPG) set in a dark fantasy world. The game will be available in early 2011.

Playing as one of six character classes, players find themselves banished for their past misdeeds to the dark fantasy world of Wraeclast. There, they will encounter hundreds of species of opponents laden with loot and mysterious artefacts as they explore the abandoned continent.

Players will be able to purchase in-game perks, such as extra victory animations, clothing and special effects. To protect the integrity of the game for all players, Grinding Gear Games has decided not to sell abilities or experience points – ensuring a level-playing field for everyone in game.

“We listened to the fan communities of several popular online action RPGs as we designed Path of Exile and are focused on replayability, depth and accessibility,” said Chris Wilson, Grinding Gear Games’ Founder. “We’ve designed the game that we would want to play ourselves, and we know hardcore Diablo, Titan Quest and Dungeon Siege players will find the style familiar and addictive.”

Wilson believes there has been a shortage of dark fantasy worlds in recent RPGs. “While the art style is a return to the classic dark fantasy that many hardcore players grew up with, we’re confident the difficulty curve is accessible enough for anyone. There are no rainbows and unicorns in our game, but there is plenty of blood and rare items to collect.”

With an open-ended and flexible skill and item system, randomised items and random dungeons, the game promises three acts of visceral combat gameplay, with additional expansions already planned.

Path of Exile has been in development for three years by Grinding Gear Games, a independent studio of hardcore RPG fans based in Auckland, New Zealand, the land that brought you the Lord of the Rings movies. The team comes from around the world with many team members meeting each other online through their passion for RPGs.

Key features of ‘Path of Exile’:

* Six character classes
* Dozens of unique monsters
* Complex randomized item system
* Free to download and play on persistent servers
* Freedom to use every skill and item with any class
* Dynamic skill system
* Competitive online PvP play
* Randomized indoors and outdoors levels
* Liven things up with in-game perks
* Coming early 2011
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Path of Exile