Long ago, the great crystalline dragon Veeshan scarred Norrath and
deposited her brood. Shortly thereafter, the gods made a pact to divide
up the lands, each wanting to stake their claim with creatures of their
own creation.
Luclin watched from the shadows while the other gods went about making
order out of chaos in their own twisted ways. She saw the meeting, the
petty bickering, and the various power plays for which the gods have
always been known. Abandoning Norrath, Luclin claimed the barren and
forgotten ringed rock orbiting the planet for her own. Unopposed and
through the sheer power of her will and magic, she gave life to the
moon that now bears her name.
In addition to the creations of the Mistress of Shadows, the moon
of Luclin has since become home to several of Norrath's races, either
by choice or by force. The Combine Empire, once powerful and nearly
all encompassing, lies on Luclin, split and now a shadow of its former
power. The Shissar, once the bane of Kunark, fled the deadly Green Mist
and sealed themselves behind the hard vacuum of The Grey. The Vah Shir
(Kerrans) were deposited forcefully by the Erudites in the disastrous
test of the great weapon that created the abyss now known as The Hole.
The moon of Luclin is in perfect balance -- one side bathed forever
in light, and the other steeped in darkest night. The earliest arrivals
felt an eerie and disturbing presence when approaching the Twilight
between the two areas. Those not native to the moon quickly learned
to avoid these dangerous lands. Ironically, it is said that those of
good and honest nature made their homes in the darkness, and those of
a darker nature chose the light.
EverQuest®: The Shadows of Luclin™, projected to be available in December
2001, expands the EverQuest universe yet again and is poised to provide
some mind blowing enhancements and additions to the current game!
- Eerie moonscape reveals over 25 new adventure zones including a
new starting city
- All new, highly detailed player-character models
- Massively enhanced 3D graphics engine
- Introducing an all-new player character race: The Vah Shir (Kerrans)
- And an all-new player character class: The Beastlord
- Additional non-level-based advancement options for those at level
60
- Discover challenging new quests, items to trade and sell, NPCs and
more!