More Reviews
REVIEWS Read Only Memories Review
The Kickstarter-funded text-based adventure game blows away most AAA titles with smart writing, engaging characters, and more style than you can fit on an NES cartridge.

Rock Band 4 Review
It's been awhile since we were able to say this, but it's time to rock on!
More Previews
PREVIEWS Total War: Warhammer Preview
Total War: Warhammer is exactly what you expect, so if you like Creative Assembly's games or Games Workshop's sprawling setting, there's a lot to be excited about.
Release Dates
NEW RELEASES Dengeki Bunko: Fighting Climax
Release date: Out Now

Just Dance: Disney Party 2
Release date: 10/20/15

Just Dance 2016
Release date: 10/20/15

Adventure Time: Finn and Jake Investigations
Release date: 11/01/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Perimeter Screenshots

Perimeter's terraforming tactics to bring a whole new strategy to RTS gaming

Perimeter, the enthralling science fiction real-time strategy epic, is set to introduce groundbreaking gameplay tactics to RTS gaming when it's published by Codemasters this spring on PC.

Play is built on territory seizure and, in a first for RTS gaming, one of the key additions to strategic gameplay is the player's ability to terraform, drastically altering planetary landscapes, in order to extract vital energy resources from the planet surface.

Rather than harvesting a resource from a particular location on a game map, in Perimeter energy can be extracted from anywhere on the map. The player who controls the most landscape controls the most energy. Energy is used to expand bases, transform units, increase territory and limit opponent's options.

However, energy extraction is only possible at zero ground level, so players need to terraform areas of the landscape's hills, mountains, valleys and craters to a flat level. All you have to do is select an area and your units automatically begin to terraform the planet's surface.

With up to four opponents competing for the limited surface and energy supply, further strategic elements come into play: where to terraform and the speed of terraforming through allocation of units. In order to win the player has to terraform the land quickly enough to grab energy and territory before opponents do, so terraforming low-level hills or craters in preparation for collecting energy is a prime objective.

The condition of the landscape can change drastically during play by other influences including explosions from underground weaponry, destruction caused by creatures living on the surface, and the planet's natural geological processes such as volcanic eruptions and earthquakes creating additional craters or canyons. What was as a safe, flat, energy-rich area could change at any time!

Already building a strong following thanks to its theme and innovative play tactics in both single-player and online/LAN multiplayer games, Perimeter is developed by KD-LAB and will ship in spring 2004 for PC.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Perimeter

More On GameRevolution