FEAR STRIKES CLOSE TO HOME IN KONAMI'S SILENT HILL
4: THE ROOM
Terror Arrives on PlayStation®2 and Xbox™ in
Fall 2004
REDWOOD CITY, CALIF. - January 9, 2004 - Leading
videogame publisher, Konami Digital Entertainment - America, a subsidiary
of Konami Digital Entertainment, Inc., today unveiled plans for a fourth
terrifying installment of the wildly popular Silent Hill series.
Continuing to blur the lines between reality and horrific alternate
worlds, Silent Hill 4: The Room for the PlayStation®2
and Xbox™ is set to once again strike terror into the hearts of gamers
in Fall 2004.
Taking the series in a new direction, apprehension and fear immediately
run high when the new main character, Henry Townshend, finds himself
trapped in his own cursed apartment. Only by exploring mysterious portals
leading to disturbing alternate worlds will Henry begin to uncover
clues as to why he is trapped. However, in true Silent Hill fashion,
mysterious new characters, horrendous creatures, and the undead will
use any means necessary to impede his progress. A tense atmosphere
and grotesque enemies will get the player's heart thumping as Silent
Hill 4 delivers a gameplay experience that fans and newcomers
will never forget.
Using state of the art technology, the development team has effectively
created bone-chilling effects to add to the game's creepy atmosphere.
Players will be able to see changes in environments over time, as the
alternate world seeps into reality. In addition, Silent Hill 4 shifts
between the first and third-person perspective, which is a first for
the series. Beautifully detailed environments, a haunting soundtrack
and the game's trademark psychological horror complete Silent Hill
4 's overall fear factor as players travel between the room and
their worst nightmare.