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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
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Ragnarok Tactics Screenshots


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Long ago, a ferocious war, which came to be known as the Holy War, was waged. It was during this bloody conflict that humanity erected a magical barrier to keep both gods and demons from overrunning their world. Once the war was over, it was believed that peace would return. However, humanity soon began to turn on itself, and war began anew.

Many centuries after the Holy War, the Branshaldo Empire and the Aura Republic engaged in an extended war for control of the Grantria Peninsula. The conflict eventually ground to a halt and an uneasy truce was reached, as neither nation had the resources to continue fighting. Even so, the animosity between the two parties never faded, but smoldered beneath the surface, always threatening to explode into flames. In the resulting tenuous peace, the people of the peninsula began to resume their normal lives, always aware that the war could resume at any time.

It was against this backdrop that the protagonist begins their fight against rival factions, hordes of ravening monsters controlled by enigmatic puppet masters, and even their own dark impulses...

Features:
- Immersive Story –With multiple factions to support and a plethora of different endings to pursue, Ragnarok Tactics has a vast wealth of original story content for players to enjoy.
- Engaging Strategic Battles – Go beyond standard strategy RPG combat with a variety of unique tactical mechanics, such as the Overdrive, Burst Strike, or even resting mid-battle!
- Interact with Friends – Using the capabilities of the Ad Hoc mode, you can exchange weapons and engage in an “Extra Battle” with another player’s created units.
- Customizable Characters – True to the spirit of former Ragnarok games, Ragnarok Tactics features customizable characters complete with modifiable skills, stats, and job classes.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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