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Rango Screenshots



Guildford, UK – November 4, 2010 – Electronic Arts Inc. (NASDAQ: ERTS) and Paramount Digital Entertainment today announced a distribution agreement that will catapult an upcoming Paramount property into the hands of gamers worldwide. Rango The Video Game, is an action-adventure title inspired by the upcoming animated feature film starring the voice of Johnny Depp.

Rango The Video Game invites players to continue on Rango’s wild journey through new adventures inspired by the movie. The game is set in the Old West town of ‘Dirt’ where players romp through a gritty, pint-sized, Wild West filled with wild rides, off-color characters and frantic shoot-outs. Rango is Paramount Pictures’ first full-length animated feature film; both the film and the video game will be released in March 2011.

“We are thrilled to be working with Paramount and the upcoming release of the video game version of its first animated feature,” said Sinjin Bain, Vice President of EA Partners at Electronic Arts. “Rango is a one-of-a-kind character that we know kids will love. We’re excited to give families worldwide the opportunity to take the humor and fun from the big screen into their living rooms.”

“We are pleased to team up with EA to deliver an exciting, action-packed adventure game that captures the spirit of the film and puts the fate of Dirt in players’ hands,” said Tom Lesinski, President of Paramount Digital Entertainment. “We’ve added exciting twists and turns in the video game that will challenge players of all levels on their adventures as Rango.”

Developed by Artificial Mind & Movement, Rango The Video Game will be available on console platforms including the PlayStation®3 computer and entertainment system, Xbox 360® videogame and entertainment system, WiiTM, and Nintendo DSTM in March 2011. Rango The Video Game has not been rated by the ESRB and PEGI.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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