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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Ravensword: Shadowlands Screenshots


ravensword-shadowlands_005 ravensword-shadowlands_004 ravensword-shadowlands_003 ravensword-shadowlands_002 ravensword-shadowlands_001

Features:
Enormous 3d world to explore
First Person and 3rd Person on the fly switching
Gorgeous and realistic scenery
Ragdoll Physics
Game Center Achievements
iCloud support
Original Soundtrack from composer Sean Beeson
Hundreds of items to use
Reflex and precision based combat with manual blocking and dodging
Various weapon types - Bows, Crossbows, Hammers, Swords, Axes
Flying Mounts
Horses
Tons of enemy types including huge prehistoric creatures.
Lockpicking
Pick Pocketing
Stealth
Magical Runes
Item enhancement
Tons of loot
Plenty of armor upgrades
Mounted combat
Decision based, multi-part Quests
Reputation and Jail System
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Ravensword: Shadowlands


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