Red Bull BC One Screenshots
Amsterdam, 5 March 2008 – Today, Playlogic Entertainment, Inc. (Nasdaq OTC: PLGC.OB), an independent worldwide publisher of entertainment software, announced the launch of a web based prototype to the Red Bull BC One DS game.
The game takes the player to the international Red Bull BC One breakdance tournament that challenges B-boys and B-girls alike. Players control their break dancer by solving puzzles under strict time limits. Puzzles consist of drawing geometrical shapes, which will get more complex as the game progresses. A steady
hand and speed are required to set a high score that is worth bragging about. The game features fresh and stylish graphics with urban music as well as tense puzzle rounds alternating with a variety of minigames. Red Bull BC One is currently being developed for Nintendo DS by Smackdown.
The game prototype allows players to look at the concept of the game and help the developing team by providing the ever important feedback. The player’s comments and suggestions will be used to improve the final version of the game. Furthermore,
the players that forward the best ideas or comments will even be credited in the final game.
Red Bull BC One for Nintendo DS will be published worldwide in early Summer 2008.
For more information about Red Bull BC One and for playing the prototype game please visit:
Playlogic Entertainment, Inc. is an independent publisher of entertainment software for PCs, consoles, handhelds, mobile devices, and other digital media. Playlogic distributes its products worldwide through all available channels, online and offline. Playlogic, who currently has approximately 75 employees, is listed on the OTCBB under the symbol "PLGC" and is headquartered in New York and Amsterdam. Its internal
game development studio is based in Breda (The Netherlands).
Playlogic's portfolio includes games that are being developed by several teams at the Playlogic Game Factory, Playlogic's in-house development studio based in Breda, as well as games developed by a number of studios throughout the world with approximately 300 people of external development staff.
Playlogic publishes quality games, working with leading technology to produce digital entertainment from concept to finished product.
FORWARD LOOKING STATEMENTS
This release contains statements about PLAYLOGIC's future expectations, performance, plans, and prospects, as well as assumptions about future events. The reader is cautioned not to put undue reliance on these forward-looking statements, as these statements are subject to numerous factors and uncertainties, including without limitation, business and economic conditions and trends; fluctuations in operating results; reduced customer demand relative to expectations; competitive factors; and other risk factors listed from time to time in the company's SEC reports. Actual results may differ materially from our expectations as the result of these and other important factors relating to PLAYLOGIC'S business and
product development efforts, which are further described in filings with the Securities and Exchange Commission. These filings can be obtained from the SEC's website located at www.sec.gov. Any forward- looking statements are based on information available to PLAYLOGIC on the date of this release, and PLAYLOGIC assumes no obligation to update such statements.
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