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FEATURED VOXPOP maca2kx Metal Gear Solid was a watershed moment in gaming for me. The graphics, at the time, were phenomenal; the story was winding and engaging; the gameplay was sharp and not above breaking the fourth wall when appropriate. It’s one of the few titles where the number of times I’ve...

Requiem: Bloodymare Screenshots



MARINA DEL REY, Calif. - Jan. 3, 2007 - Gravity Interactive, developer and publisher of a wide variety of online games including both casual and hardcore MMOs, is bringing the bloody horror of Requiem: Bloodymare to the United States in early 2008. The title introduces a world where the misuse of science and magic has warped the natural world into a twisted vision of death.

Set in the world of Ethegia, players take on the role of the Temperions, beings created through genetic engineering and arcane rites to engage in bloody combat with the walking nightmares stalking the land.

Using the Havok engine, Requiem: Bloodymare brings to life a visually stunning realm where fallout from generations of scientific and mystical warfare has polluted the natural world and given birth to horribly mutated monsters. The battles between players and these grotesque creatures are rendered with intense sequences of bloody and gory graphics.

“We’ve dedicated more than four years of intense development to be sure Requiem: Bloodymare really brings something unique in the MMO market.” Peter Kang, CEO, Gravity Interactive, said. “We very consciously decided when we started the project that we wanted to diversify our offering to include much more than the cute, anime inspired gameplay of our previous hits. Requiem isn’t a game for kids; this is for mature players that are looking for hardcore content that conjures up their deepest nightmares and fears.”

Requiem: Bloodymare also brings several game mechanics that set it apart from the rest of the MMO market. The time of day will be an extremely important factor for players under the Nightmare System with incredibly powerful creatures awakening to terrorize the world at night. To defeat these challenges players will be able to draw upon the DNA System and the Beast Possession System. Players will use genetic engineering to modify their DNA to obtain characteristics and abilities nature never intended. The mystic arts will enable players to possess and transform into different bestial beings with extraordinary abilities.

More information about the Requiem: Bloodymare can be found at http://www.playrequiem.com.

About Gravity Interactive, Inc.

Headquartered in Marina Del Rey, Calif., Gravity Interactive, Inc. is the U.S. subsidiary of Korea-based Gravity Corp (GRVY). Gravity is a leading global developer and publisher of a wide variety of online games including both casual and hardcore MMOs. The company’s most successful title, Ragnarok Online, has more than 40 million registered users worldwide, ranking the title amongst the most popular online games played throughout the world. Ragnarok Online is operated across 62 countries worldwide in Europe, North America, South America and Asia. More information is available at http://www.gravity.co.kr.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Requiem: Bloodymare


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