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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Richard & Alice Screenshots


richard--alice_003 richard--alice_002 richard--alice_001

Players will primarily assume the role of Richard, an inmate of one of this world’s luxurious but overcrowded prisons. But in a series of flashback sequences, they’ll also step into the boots of Alice, a new arrival to Richard’s huge cell.

Written and developed by Lewis Denby, and co-designed by Denby and Ashton Raze, Richard & Alice sees two games journalists and adventure fans team up to make the sort of point-and-click game they love playing: one where the puzzles provide pacing to the storytelling, rather than acting as a stubborn distraction.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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