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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Rig 'n' Roll Screenshots


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Players will step into the shoes of a young man in the year 2024 as he arrives in California to pursue his dreams of road domination and capture the Californian cargo transportation market. There are miles of highways to conquer and cities and towns to reach as he becomes the greatest trucker on the highways.

Rig'n'Roll is a sequel to the famous Hard Truck series. This time the game world is true-to-life. Gamers can race high-powered Semis along thousands miles of real Californian roads, visiting San-Francisco to San Diego, San Jose to Los Angeles. Rig'n'Roll delivers players the ultimate truck driving experience with authentic models of trucks and their interiors, completely new physics and astonishing 3D graphics among numerous features.

Features:

Players will outrun their opponents to deliver cargo on time or take part in truck races to prove their professional skills, giving them the opportunity to improve their rating and authority among other drivers. Rig'n'Roll also gives gamers an opportunity to test their management skills as they establish their own cargo transportation company. Players will recruit staff and hire other drivers to work for them as they expand their business and eliminate their competitors from the transportation market. Apart from being the most accurate and innovative truck driving simulation game ever produced, Rig'n'Roll immerses players in an exciting story with an unexpected finale, making new allies and battling treacherous foes as they discover a conspiracy that will test their skills to the limit.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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