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FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Sacrifice Screenshots



Sacrifice is a revolutionary new breed of computer game that will blend 3D real-time strategy with strong elements of action and role playing, all entwined with multi-player online capabilities.

Developed by Shiny Entertainment, the team that has produced such highly acclaimed hits as Earthworm Jim™, MDK™, and Messiah™, Sacrifice will open up an entirely new experience for gamers. Playing the part of a powerful wizard attempting to appease one of five gods, the user will roam huge landscapes engaging in multiplayer battles, all the while casting powerful spells and summoning monstrous creatures.

"Sacrifice is a truly epic adventure that will blur the lines between multiple genres," stated the President of Shiny, David Perry. "Gamers will absolutely be blown away by the look and feel of this title. It's a multi-player's dream come true."

Features

  • A total of 55 unique creatures await the Sacrifice gamer.

  • Seemingly countless number of spells and wizardry.

  • Hordes of characters are able to do battle with no slowdown in frame rate.

  • A new weather system that can be controlled through magic, pouring rains of fire or devastating earthquakes which permanently alter the battlefield beneath your enemy's feet.

  • Gather your opponents souls and sacrifice them at your altar.

  • Players will also be pleased to learn that Sacrifice contains one of the easiest level editing tools ever created for the pc.

  • This will allow completely customized and unique battles in both single and multi-player games, enhancing the already impressive environment, which permits the player to see for miles without walls or fog.

Release Date: Winter 2000
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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