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FEATURED VOXPOP maca2kx Metal Gear Solid was a watershed moment in gaming for me. The graphics, at the time, were phenomenal; the story was winding and engaging; the gameplay was sharp and not above breaking the fourth wall when appropriate. It’s one of the few titles where the number of times I’ve...

Sid Meier's Evolution Screenshots



New York, NY – April 1, 2010 – 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that Sid Meier’s Evolution™, the next offering from the legendary game designer of Games for Windows®, is now in development and will be available internationally sometime in 2012. Created by 2K’s world-renowned Firaxis Games development studio, Evolution will revolutionize the way people think about video games.

“The decade-long groundswell of fan enthusiasm around previous Firaxis titles was the driving force behind our decision to make an entirely new franchise for today’s gamers,” said Sid Meier, director of creative development at Firaxis Games. “The terrific community support, coupled with the opportunity to design a a whole new gaming paradigm, made it the right time to create this title for loyal fans and everyone else who loves great games.”

Evolution is a standalone game that creates an entirely new experience, and challenges the whole notion of how games are played. According to Sid Meier, “When designing a game, particularly one based on real-world or scientific topics, it might seem that hard facts, physical principles, painstaking research, and mathematical formulas would provide the foundation for a successful game. Wrong. These and many other seemingly useful tools will have to take a back seat to the real driving force in game design: the psychology of the player. Gameplay is a psychological experience: it’s all in your head. The vagaries of human psychology define your game more than the laws of physics or algebra. Egomania, Paranoia, Delusion - these are tools to be wielded with precision and care. For the player, perception is reality and the center of the universe is right here. As we follow this reasoning to its logical conclusion we discover a number of amazing things, among them: everyone is above average, 2/1 is not equal to 20/10, and the player is his/her own worst enemy.”

Sid Meier’s Evolution for Games for Windows will be available in North America and internationally 2010. The title has not been rated by the ESRB.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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