More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Mighty Quest for Epic Loot Preview
Ah, the joys of destroying your friend's castle and the pains of your friend destroying yours. Alas, such is friendship.
Release Dates
NEW RELEASES Metro: Last Light
Release date: Out Now

GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES GR Showdown: Are There Way Too Many Remakes And Reboots?
Gamers continually complain about the lack of innovation from publishers and developers, but in this tough economy, it would seem that sequels and remakes are their bread and butter. Are there not enough new IPs?

Tips For Surviving Metro: Last Light's Mutants And Men
On higher difficulties, 4A Games forces players to utilize stealth and combat planning, but with these tips and the right tools, you'll make short work of the opposition.
MOST POPULAR FEATURES Sanctum 2: Exclusive Developer Diary
Designer for Coffee Stain Studios, Armin Ibrisagic, reveals and expands upon their much improved story for the upcoming Sanctum 2.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Sidera Screenshots


sidera_010 sidera_009 sidera_008 sidera_007 sidera_006
sidera_005 sidera_004 sidera_003 sidera_002 sidera_001

Touching one of the stars or planets surrounding the supernova will cause it to explode, forcing the supernova backwards in the opposite direction. However, if the object is not directly in a line, horizontally or vertically, with the supernova, it will not explode. Instead, a white crosshair reticule will appear, briefly indicating those bodies that are in a horizontal or vertical line with the supernova. With the supernova's current position, only those bodies close to these targeting lines can be destroyed.

This is where Sidera becomes obsessively fun. Players must evaluate the screen to determine which bodies can be destroyed and which to destroy first. Successful players will develop strategies for anticipating one or more moves ahead in helping them choose the best planet or star to destroy. This can become quite complex, as at higher levels there may be dozens of planets and stars that must be cleared.

Feature Highlights:
* Touch arcade game in outer space with animated particles
* Destroy all the planets and stars to complete the level
* OpenFeint integration
* 80 levels of play
* 3 levels unlocked at start of play
* Free levels solutions
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Sidera


More On GameRevolution