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The perils of the Hype Train…
By shandog137
Posted on 03/09/15
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Slai Screenshots



Publisher: Konami Digital Entertainment – America
Developer:
Konami
Release Date:
Fall 2005
Platform(s):
PlayStation®2 computer entertainment system
ESRB Rating:
"T" for Teen
Genre:
Action
Multiplayer:
4-person multiplayer
Online:
Yes

S.L.A.I. provides an arcade style experience that allows players to quickly master the basics, yet also offers in-depth strategy for more advance gamers. Set in 2071, where robot fighting has become the most popular sport, players can earn money to customize the ultimate fighting machine to take into the online arena. With more than one million variations, gamers can make use of a s ee mingly endless number of body parts and weapons. Bringing the bots online opens an entirely new world of competition and challenge, as players fight for supremacy. Online arenas allow up to six players to enter with four players battling head-to-head at one time. As each player is defeated, other players can immediately jump into the game to replace him – creating a frenzied action-packed battle zone. For more information please visit the official S.L.A.I. homepage: http://www.konami.jp/slai

Features:

•  First PlayStation 2 game to feature online mech combat

•  Fast-paced arcade style mech combat, the sport of the future

•  Stealth capabilities – optical camouflage turns mechs virtually invisible

•  First person and third person viewpoints

•  Play with pre-configured or customized mechs in four different modes

•  In - depth S tory M ode with over 50+ hours of gameplay

•  Quick Battle Mode lets players jump into the action

•  Take your saved mechs to ba ttle friends in the VS. Mode

•  Customize your robot with over one million possible variations in body parts and weapons

•  Create your own soundtrack from over 90 songs

•  Distinctive international battle arenas i ncluding Hong Kong , London , Tokyo , Cairo , and New York

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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