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FEATURED VOXPOP maca2kx Metal Gear Solid was a watershed moment in gaming for me. The graphics, at the time, were phenomenal; the story was winding and engaging; the gameplay was sharp and not above breaking the fourth wall when appropriate. It’s one of the few titles where the number of times I’ve...

Soul Bubbles Screenshots



Eidos Interactive, creators of some of the world’s leading videogame properties, is pleased to announce a new phenomenon to come to the Nintendo DS entitled Soul Bubbles.

In Soul Bubbles the player controls a young shaman apprentice, who is entrusted with saving lost “souls” and guiding them to safety. He must protect these fragile beings from the hostile and dangerous world around them, and he does this by creating protective bubbles to keep the spirits safe.

“This will be THE new phenomenon on the Nintendo DS,” said Brand Manager Ray Livingston. “Every single person who has picked up this game has fallen in love with it instantly. We can’t wait to introduce the world to Soul Bubbles.”

Manipulate your bubbles by first drawing them, then deflating them, cutting them or joining them to other bubbles, filling them with water or gas; then escape traps, extinguish fires and avoid all the sticky or dangerous surfaces that will slow the bubbles down.

The game features 8 worlds, with over 40 levels to explore which will challenge the shaman in a variety of ways – and push the physics capabilities of the Nintendo DS to the max. Soul Bubbles is designed with the next generation of casual gamers in mind.


About Eidos Interactive Ltd
Eidos Interactive Ltd is part of SCi Entertainment Group Plc (SEG) creators of some of the world's leading videogame properties. Eidos consists of offices across Europe and the US and several development studios including Crystal Dynamics, IO Interactive, Beautiful Game Studios and Eidos Montreal. The Group has a valuable combined portfolio of intellectual property including: Tomb Raider, Hitman, Deus Ex, Championship Manager and Just Cause.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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