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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Space Camp Screenshots



MINNEAPOLIS, MN – March 18, 2009 – Activision Publishing, Inc. (Nasdaq: ATVI) has announced the June release of Space Camp® for Wii™ and Nintendo DS™. Packed with accessible space age mini-games and multiplayer options, it’s not rocket science to launch an unforgettable gameplay session!

In Space Camp®, you begin as an aspiring astronaut in training. After rocketing yourself to the moon, you must engage in a series of futuristic, furiously fun missions in order to return home to Earth. With the help of your own robot, you will perform activities like scientific experimentation, controlling spacecraft and even defending the moon from invaders.

“What could be more fun than playing as an astronaut in a videogame?” said David Oxford, Activision Publishing. “This scenario offers a new perspective on using Wii™ and DS™ controls to craft a truly fresh, family friendly gameplay experience.”

In addition to the robust single player mode, there are several multiplayer options available on the Wii™. Cooperative Mode allows one player to control the main character while a second can interact with environment. For crews of more than two, Party Mode offers the opportunity for up to four players to take part in raucous competitive mini-game tournaments set on both the Earth and lunar locales.

“We are excited to be partnered with Activision on this project,” said Larry Capps, CEO of the U.S. Space & Rocket Center®. “Thousands dream of going to space and this game gives you that chance to virtually explore and have fun with your friends and family.”

For more information visit www.activision.com
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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