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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Spy Fiction Screenshots



Publisher: Sammy Studios, Inc.
Developer: Access Games, Inc.
Release Date: September 2004
Platform: PlayStation®2 computer entertainment system
ESRB: M for Mature (Blood, Language, Sexual Themes, Violence)
Genre: Third-Person Stealth-Action
MSRP: $39.99

Spy Fiction is a fully 3D stealth-action game combining exc it ing espionage action w it h a thrilling storyline. Spy Fiction delivers a brand new experience w it h the abil it y to steal identifying characteristics and assume the ident it y of any character in the game. The t it le brings a number of new elements to the genre, w it h action-oriented mini-games such as parachuting and rappelling, as well as new gadgets including an invisibil it y su it , wall-climbing grips, and more.

Spy Fiction has an intriguing storyline devised to keep players guessing to the end. The game covers the explo it s of an underground espionage agency known as S.E.A. When S.E.A. receives a videotape delivering ominous messages from an international terrorist organization, they dispatch strike team Phantom to infiltrate their hideout. There, agents discover a diabolical plan, launching them on a mission that takes them from biotech labs in the U.S. Northwest to the mountains of Austria in search of a madman.

Features:

•  3rd Person Action-Stealth game introducing the ability to steal identities and assume the appearance, voice and other characteristics of enemies

•  Seamless combination of stealth, action and puzzles such as parachuting and rappelling

•  Host of new gadgets like the ID cam, wall grips, sticky cameras, patch grenades and more allow for novel ways to avoid detection

•  Intriguing storyline drawn from genre-defining works of spy fiction

•  Interior and exterior stages, with settings from around the world ranging from classic spy film locales to modern day hot-spots of conflict

•  Significant enhancements to U.S. version including new gadgets, dynamically l it environments, improved graphics and textures, smarter enemy A.I. and new missions

•  2 playable characters, w it h multiple endings, secret missions and un-lockable skins

•  Character design by anime illustrator Renji Murata ( Last Exile, Blue Submarine No. 6 )

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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