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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
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Spy Fiction Screenshots


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Publisher: Sammy Studios, Inc.
Developer: Access Games, Inc.
Release Date: September 2004
Platform: PlayStation®2 computer entertainment system
ESRB: M for Mature (Blood, Language, Sexual Themes, Violence)
Genre: Third-Person Stealth-Action
MSRP: $39.99

Spy Fiction is a fully 3D stealth-action game combining exc it ing espionage action w it h a thrilling storyline. Spy Fiction delivers a brand new experience w it h the abil it y to steal identifying characteristics and assume the ident it y of any character in the game. The t it le brings a number of new elements to the genre, w it h action-oriented mini-games such as parachuting and rappelling, as well as new gadgets including an invisibil it y su it , wall-climbing grips, and more.

Spy Fiction has an intriguing storyline devised to keep players guessing to the end. The game covers the explo it s of an underground espionage agency known as S.E.A. When S.E.A. receives a videotape delivering ominous messages from an international terrorist organization, they dispatch strike team Phantom to infiltrate their hideout. There, agents discover a diabolical plan, launching them on a mission that takes them from biotech labs in the U.S. Northwest to the mountains of Austria in search of a madman.

Features:

•  3rd Person Action-Stealth game introducing the ability to steal identities and assume the appearance, voice and other characteristics of enemies

•  Seamless combination of stealth, action and puzzles such as parachuting and rappelling

•  Host of new gadgets like the ID cam, wall grips, sticky cameras, patch grenades and more allow for novel ways to avoid detection

•  Intriguing storyline drawn from genre-defining works of spy fiction

•  Interior and exterior stages, with settings from around the world ranging from classic spy film locales to modern day hot-spots of conflict

•  Significant enhancements to U.S. version including new gadgets, dynamically l it environments, improved graphics and textures, smarter enemy A.I. and new missions

•  2 playable characters, w it h multiple endings, secret missions and un-lockable skins

•  Character design by anime illustrator Renji Murata ( Last Exile, Blue Submarine No. 6 )

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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