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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Super Scribblenauts Screenshots


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RELEASE DATE: Autumn 2010
PUBLISHER: Warner Bros. Interactive Entertainment
DEVELOPER: 5TH Cell
PEGI/USK RATING: TBC
GENRE: Social Puzzle/Emergent
PLATFORMS: DS
PLAYERS: SINGLE PLAYER

PRODUCT OVERVIEW:
Super Scribblenauts for Nintendo DS expands the innovative elements from the award-winning first title with inventive new features, including an adjectives system and upgraded controls to create an incredibly fresh and entertaining gameplay experience. Created and developed by 5TH Cell, players use the stylus and touch screen along with their imagination to help Maxwell, the game’s hero, solve robust puzzles and challenges in redesigned levels to acquire the “Starite.”

In Super Scribblenauts, players now have the ability to write any object that comes to mind and modify it in any way they desire, using adjectives to reach the goal in each level. Adjectives can change the colour, size, elements, behaviours and many other aspects of the object they are describing. Multiple adjectives can be combined together to produce incredibly creative objects, allowing the player’s imagination to run wild for a truly unique experience.

PRODUCT FEATURES:

* Brand New Levels: Experience 120 brand new, in-depth levels that include task such as finding a cure for the plague, populating an office or identifying animals with shells.
* All-New Adjectives System: Create a shy green polar bear or an angry zombie pear! 10,000+ adjectives reflect real life behaviours, personalities and characteristics when applied to objects.
* Multi Layered Hints: Just can’t figure that puzzle out? Purchase more explicit hints at a decreasing Ollar cost over time.
* Universal Feedback System: Visualise progress throughout each level! Relevant objects summoned get a thumb up, while irrelevant objects get a thumb down.
* Updated Dictionary: Summon more than 800 all-new, customisable objects to solve puzzles and earn Starites.
* New Control Schemes: Control Maxwell with the D-pad or with updated and more precise new Stylus controls! Weight, buoyancy, friction have all been reworked to make objects interact better to the player’s input and reflect any adjective that is applied to an object.
* New Level Editor: Create both puzzle and action levels to build your very own custom playground. The unique new template system allows players to create all kinds of objectives for their levels with ease.
* Innovative UI: An exciting new UI gives players more control over gameplay, with more detail on how to navigate through new levels in the game.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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