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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Tabletop Defense Screenshots


tabletop-defense_003 tabletop-defense_002 tabletop-defense_001

As the levels progress and more enemies are vanquished, the players will earn extra funds; but it’s up to them to make the right decisions about which towers to place where and which upgrades to purchase in order to stop the ever more challenging waves of armored buggies, tanks and planes. With each unit that makes it through the player’s defenses, the player will lose a life, receive less money and lower scores. If 10 lives are lost the player will have to restart the level and rethink his strategy.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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