NAMCO BANDAI GAMES AMERICA INC. ANNOUNCES "TAMAGOTCHI(R) CONNECTION(R): CORNER SHOP(TM) 2"
A Whole New Tamogotchi Mall to Open in a Neighborhood Near You
SANTA CLARA, Calif., (August 17, 2006) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today that "Tamagotchi Connection: Corner Shop 2" will be available for the Nintendo DS(TM) this Winter. Based on the wildly popular Tamagotchi(R) Connection(R) virtual pet toy, aspiring shop keepers can open a variety of stores in which they tend to their Tamagotchi customers’ needs by successfully completing tasks in a variety of playful mini-games. Mametchi, Memetchi, and Kuchipatchi return in this sequel to help players create a shopping fantasyland populated by more than 100 different humorously endearing Tamagotchi friends.
“The Tamagotchi franchise has yet another great DS title with its sequel to Tamagotchi Connection,” said Naruo Uchida, NAMCO BANDAI Games America Inc.’s Senior Vice President. “By utilizing the DS’s microphone and stylus functionality, a wide variety of exciting new mini-games and old favorites will be available for players to explore. Tamagotchi fans will also appreciate the new depth brought to the game by the happiness rating system in 'Tamagotchi Connection: Corner Shop 2'.”
In "Tamagotchi Connection: Corner Shop 2", shop owners must keep their bizarrely adorable Tamagotchi partners happy by earning “Gotchi points” through performing mini-game tasks for the customers. Gotchi points can be used to clothe, feed, and care for your Tamagotchi partners. As more points are collected, new types of shops for players to open will become unlocked. Shops not seen in the original such as the Bowling Alley and Sushi Bar will be available, as well as upgrades to old favorites like the Concert Hall where players can sing along to the music with the DS’ microphone. In "Tamagotchi Connection: Corner Shop 2", catering to the needs of your customers will be essential in keeping the Tamagotchi happy. The five different happiness levels will determine the dialogue that occurs between the player and their Tamagotchi partner, and nobody likes a grumpy Tamagotchi!