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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Terra Noctis Screenshots


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In the game, you control a little nightmare creature called Allen.  He’s attending the local Nightmare School, but hasn’t quite got what it takes to be scary enough – at least, not yet.  Following the failing of his recent test, he becomes motivated by a local legend printed in a book: “Eat the heart of the scariest nightmare and become a scary nightmare, too.”  With that, his journey begins to become the scariest nightmare in the land.

Throughout the game, you’ll perform double jumps, duck past projectiles and incoming enemies, and use a pound attack to crush anything that gets in your way, including baddies and tree stumps.  You can also use an aiming system to shoot at things from a distance, including walls, which you can demolish to discover special hidden areas.

Terra Noctis features 40 levels, with various secrets to unlock and challenges to overcome.  You’ll need to locate 15 red fairies and a collectible gold coin throughout each stage, along with letters that form the word “SCARE” for a classic 1-up reward.  You’ll also pick up blue fairies, which you can use in return as currency in the in-game Shop.  Here, you can buy helpful power-ups, including an umbrella (to deflect enemy attacks), balloons and bombs.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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