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FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

They Screenshots



Cologne/Leipzig 30.7.2007 - This year's Games Convention, from 22nd – 26th August in Leipzig, will be the world's biggest game event in 2007. More than 180,000 visitors are expected and journalists from all over the world will see the next generation of games.

This is the right place and the right time to present world exclusively "THEY". The next generation mystery first person shooter for PC and next generation consoles will be unveiled at Leipzig Games Convention!

"THEY" are huge – "THEY" are different – "THEY" are hostile! Be one of the selected media to see a thirty minutes behind closed doors presentation – at the Business Center, Hall 1, IMC booth K36. By appointment only the brains behind "THEY" will present the first playable scenes of this FPS, so mysterious, so stunning and so amazing – that "THEY" might become one of the most anticipated world premiere titles from this year's Games Convention!

"THEY" features a technically future minded 3D engine with next generation effects, brand new gameplay elements and a revolutionary weapon system to survive the challenges ahead! But always remember: Nothing is as it seems!

Facts and features:

Title: THEY Platforms: PC and next generation console Release date: 2008/2009 Genre: First person mystery shooter Scenario: Near Future


next generation 3D engine
unique weapon system that makes you "love" your weapons
mysterious science fiction background story
diversified enemies - thrilling and intelligent
heroes to identify with
heavy usage of physics
destructible environment relevant for gameplay
haunting single player mode
versatile multiplayer modes


Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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