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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Three Trees Screenshots


three-trees_010 three-trees_009 three-trees_008 three-trees_007 three-trees_006
three-trees_005 three-trees_004 three-trees_003 three-trees_002 three-trees_001

How it Works:
- Water (rain) helps the trees to grow and gets rid of dry land. But let it rain too much and you will have excess water on the land.
- Sun reduces this excess water on the land, but too much of it will create excess dust.
- Air (wind) reduces the growth of trees, makes the land cracked and dry, but it also blows away the excess dust.
In addition:
- Items will fall randomly as you increase your score. Tapping on the items will help you to restore the earth's balance.
Too much water, dust, or dry land will be the end of the game.
As you balance the elements, your score will increase! How long can you keep the trees free from disaster?
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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