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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

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It’s you and a never-ending sequence of progressively trickier levels. Collect star coins; smash star boxes to proceed. Survive as long as you can. Spend money to buy power-ups to boost your scores. Brag to your friends on Facebook or Game Center.

If you play TNNS with a friend, they might become your best friend . . . or your worst enemy. Bring the skills you’ve sharpened in single-player to a multi-ball challenge. Bend and swerve. Stage crazy fake-outs. Sink epic shots. Scream when you win; scream when you lose.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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