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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
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Ubersoldier 2: The End of Hitler Screenshots


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MONTREAL, Quebec – May 27, 2008 – Software publisher Strategy First Inc., a wholly owned subsidiary of Silverstar Holdings, Ltd. (NASDAQ: SSTR), is bringing back the undead and well-armed hero Karl Stolz, ready to defeat Hitler’s forces with Ubersoldier 2: The End of Hitler. The classic first person shooter is set in WWII with richly added RPG elements and traditional FPS features. Developed by Burut Creative Team and published by Strategy First, UberSoldier 2 will be available for PC in Summer 2008.

It is April 1945. Allied armies are closing on the Nazi capital Berlin. US planes are roaming the skies over the Reich, and the thunder of Soviet artillery can be heard even in the Fuhrer’s bunker. The fall of the Nazi rule is imminent. Even the closest aides have abandoned Hitler and are trying to find an exit strategy out of the war.

Yet, a tightly knit group of SS generals and officers, involved in the most heinous and dark deeds, are seeking a way to save the remnants of the Third Empire. They have conspired to move the leaders of the Reich, together with precious resources and classified equipment, to a remote hideout in the Tibet mountains. There, in the heart of Asia, they can wait for their time, kept safe by the tireless vigilance of zombie monstrosities created in the Nazi secret labs.

You’re Karl Stolz, nicknamed “UberSoldier”, a genetically modified ‘super-soldier’ brought back from the grave and a key member of the team. Together with your friends you must uncover the exact extent of the SS plan, face some of their bravest troops and best war machines, penetrate the occult secrets of the Black Order and travel halfway through the world to destroy your ultimate target.

“We are thrilled to bring this epic shooter to the North American market” said Brock Beaubien, Producer, Strategy First. “Ubersoldier 2 is an exciting twist to the World War 2 genre and delivers exciting fast-paced action.”

“Strategy First is known to be one of the most creative publishers in North America,” said Dmitri Kruglov, CEO of Play Ten Interactive. “We’re thrilled to cooperate on UberSoldier 2 with them.”

Ubersoldier 2: The End of Hitler is a classic first person shooter, set in World War II, where the main hero uses supernatural abilities as well as over 21 traditional weapons such as MG-42, BAR and Panzerschreck, in his fight against the Nazis. Players will be on the edge of their seat fighting both human and unearthly enemies through a variety of adrenaline-pumping missions.

For more information on Ubersoldier 2: The End of Hitler, please visit: http://www.strategyfirst.com/en/games/UberSoldier2/

About Strategy First Inc
Strategy First Inc., a wholly owned subsidiary of Silverstar Holdings (Nasdaq: SSTR), is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the Company is well known for its proprietary groundbreaking titles, such as the award winning Disciples, Jagged Alliance and Space Empires series of games, which are under continuing development. Simultaneously, Strategy First continues to publish many of the industry’s major titles, winning numerous awards for games such as “Hearts of Iron”, and “Galactic Civilizations.” Recent offerings include top releases such as “S.C.S. – Dangerous Waters™” and “Space Empires V.” The Company provides a unique alternative for independent developers seeking to market their games to a worldwide audience. www.strategyfirst.com

About Silverstar Holdings
Silverstar Holdings Ltd. is a publicly traded company (NASDAQ: SSTR), focusing on acquiring controlling positions in high growth retail driven and fee-based electronic game businesses that stand to benefit from the economies of scale generated by the Internet and other technology related platforms. It currently owns Fantasy Sports, Inc., a dominant provider of fee-based NASCAR related and other fantasy sports games, Strategy First Inc., a leading developer and worldwide publisher of entertainment software for the PC, as well as a stake in Magnolia Broadband, a fabless semiconductor company and innovator of radio frequency (RF) solutions for the cellular industry. www.silverstarholdings.com

About Play Ten Interactive
Play Ten Interactive (PTI) is an independent publisher and developer of interactive entertainment software for PC and consoles. The company was founded in March 2005 by a group of professionals and is headquartered in Moscow, Russia. Current international partners of Play Ten include such publishers as 10Tacle, Activision Value, BHV, CDV, Nobilis, PlayLogic, Groove Games, JoWood and developers such as Spellbound, Deep Shadows, Deck13, Kylotonn, Burut CT, 3000 AD, Indy21, and WorldForge; as well as Riverdeep, Cornelsen, Phenomedia and The Learning Company for kid's games. Having released more than 30 titles in 2 years, Play Ten Interactive is set for a further expansion in the gaming branch.

About Burut CT
Burut CT is one of the major Russian companies in the field of PC game development. Today “Burut CT” owns several development studios, a sound production department, animation, localization and programming studios. In the whole, the company unites more than 100 professionals – game designers, 3D modelers and designers, 2D designers, animators, programmers, script programmers, sound engineers, translators, artists and testers.

The statements which are not historical facts contained in this press release are forward looking statements that involve certain risks and uncertainties, including but not limited to risks associated with the uncertainty of future financial results, additional financing requirements, development of new products, regulatory approval processes, the impact of competitive products or pricing, technological changes, the effect of economic conditions and other uncertainties detailed in the company's filings with the Securities and Exchange Commission
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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