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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

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Traversing dangerous terrain through four different campaigns, players wield a variety of weapons and kinetic powers – machine guns, grenades, telekinesis, protective shields and lightning –to eliminate or arrest more than 26 various kinds of enemies including fierce bosses, sentry robots and mechanical spiders. Environments also pose challenges as shooters must navigate obstacles while battling opponents in diverse settings such as hostile jungles, murky swamps and a secret, underground base. Additionally, players can earn credits for capturing enemies, finding hidden objects and completing secondary missions, which can be used to upgrade abilities, change weapons, pay for treatments and more.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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