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FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Warcraft 3 Screenshots




12/5/00

5/23/00

Blizzard Fact Sheet

Ship Date: Winter 2002

Building on the success of the Warcraft and Starcraft series, Blizzard hopes to elevate the current definition of strategy games by including more role-playing elements such as hero characters, fewer units, less concentration on resource management and more interactive environments. In Warcraft III, players control smaller, more powerful forces as they complete quests and interact with non-player characters, while simultaneously devising strategies to succeed in the overarching mission of defeating opponents. Heroes serve as special units with the ability to advance levels, collect items in a small inventory and confer special benefits on units near them.

Key features in the game include:

  • Five different races to command including Orcs, Humans, Demons and Undead, each possessing unique units, magical abilities and weapons of war.
  • Legendary heroes lead powerful forces while completing quests, gaining experience and acquiring special items.
  • Fully interactive 3D world that incorporates non-player characters; wandering monsters; neutral towns, strongholds and temples; and environmental effects.
  • Skeletal and skinning animation process allows infinite frames of animation resulting in true fluid movement of 3D models.
  • Campaign editor allow players to create custom 3D maps and complete missions with scripts for units, spells and event triggers.
  • Expanded multiplayer options over Battle.net including a larger number of players per game and multiple game types including team play and questing.

 

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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