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Wonderworld Amusement Park Screenshots

BRISTOL, U.K., December 11, 2007 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Wonderworld Amusement Park for the Wii™ home video game system. Developed by Coyote Console, Wonderworld Amusement Park brings to life a fully 3D world of games, rides and prizes across multiple themed areas that players can explore with personalized avatars.

“In summertime, nothing is more synonymous with family fun than a day at an amusement park. In Wonderworld Amusement Park, we bring this sense of excitement and adventure to the Wii with four player support that enables the whole family to play together,” said John Merchant, Marketing Manager, Majesco Europe. “Only the Wii Remote™ and Nunchuk™ controllers let us reproduce the real life thrill of these games and rides from the comfort of the living room.”

Wonderworld Amusement Park includes 30 different mini-games that mirror real carnival games but are re-imagined in the park’s five stylized fantasy areas. Players immerse themselves in this fantastical world of fun by creating and customizing their own unique character with outfits and accessories purchased with mini-game winnings. As an added bonus, gamers can also enjoy playable rides within the 3D park and challenge other family members in several 4-player gameplay modes.

Wonderworld Amusement Park will launch in summer 2008.

About Majesco Entertainment Company
Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an innovative provider of video games for the mass market, with a focus on publishing video games for leading portable systems and the Wii™ console. More information about Majesco can be found online at and
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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