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FEATURED VOXPOP Kakulukia
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Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

WWE '12 Screenshots



WWE ’12 will offer players the opportunity to engage in the WWE experience through the new Predator Technology™ dynamic gameplay system, which is poised to deliver the most fluid, dynamic, authentic and action-packed WWE simulation experience to date.  Included are the new Breaking Point submission system, new Attributes and control layout as well as significant improvements to other key gameplay systems, including Momentum and Stamina.  WWE Universe Mode 2.0 will generate new and more impactful elements of unpredictability based on player decisions, while dynamic visual changes to gameplay presentation, including new animations, camera positions, lighting and improved rendering, will set the tone for delivering an exceptional simulation of WWE programming.

WWE ’12 will feature the franchise’s best-in-class creation suite, enabling players to develop and customize their own Superstars, entrances, finishing moves, storylines, Highlight Reels and other all-new capabilities to be announced later this year. As well, the popular Road to WrestleMania® Mode will enable players to explore compelling new storylines and major gameplay improvements.  WWE ’12 will also boast one of the largest rosters of WWE Superstars, WWE Divas and WWE Legends in franchise history, including cover Superstar Randy Orton, John Cena, The Miz and the debuting Alberto Del Rio.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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