What: Microsoft® "NFL Fever 2002"
Publisher: Microsoft Corp.
Developer: Microsoft Format: DVD for the Xbox™ video game console
Scheduled Availability: Fall 2001
Product Overview:
"NFL Fever 2002" combines fast and hard-hitting action with deep season
and career modes. Designed exclusively for Xbox, "NFL Fever 2002" features
stadiums from all 31 NFL teams and enables gamers to participate in
up to 25 seasons. Players can amass both individual and team trophies
and build their own dynasties, season after season. The fast-playing
NFL tempo lets gamers explode through the holes and break loose, just
like real NFL players.
Features:
Great Graphics:
· Lighting. Highlighting and shadows move across players' bodies and
uniforms. Helmets include reflection of stadium lights and architecture,
while dramatic day and night skies and shadows are visible.
· Models. Highly detailed player models reflect the size, shape and
attitude of real NFL players, including variable accessories such as
gloves, wristbands, face masks, taped fingers, QB play sheets, shoes,
spats and pads. Players' faces animate and lip-sync for incredibly realistic
taunts, celebrations, brutal hits and fatigue.
· Movement. Momentum-based motions in the game are captured at game
speed with a highly detailed skeleton to provide some of the most bone-crunchingly
realistic animation of any electronic football game to date.
Great Gameplay:
· Pace. Maximize the players' time on the field scoring points and delivering
crushing blows.
· Player interaction. "NFL Fever 2000" delivers some of the most intuitive
and responsive game controls available in sports games.
Challenging Depth:
· Dynasty mode. Gamers can play multiple seasons and unlock Super Bowl
championship teams that will become on-field opponents as part of the
game players' future schedules.
· All-Time Challenge mode. Players can challenge the greatest Super
Bowl teams of all time.
· Trophy case. Players can work their way into the Hall of Fame and
collect virtual trophies for season and career accomplishments.
· Dynamic Player Performance Model (DPPM). Ratings improve as players
improve their game characters' skills.