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| Walkthrough - 09/12/06 |
| With over seven minutes of footage, Guy Welch goes into detail about Mission 1, Somalia and Mission 2, Bosnia |
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| Launch Trailer - 09/11/06 |
| "The World's a Mess. And You're On Cleanup." |
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| Tactical Assault Gameplay - 08/24/06 |
| When striking at the enemy it helps to have a squad there to back you up. |
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| Developer Diary 6 - 08/12/06 |
| "All of the objects in the game are physical objects." |
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| Developer Diary 5 - 08/09/06 |
| The elite troopers from different countries can be used to help gain an advantage in battles. |
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| Developer Diary 4 - 08/04/06 |
| The goal of of the development team was to enhance all of the good parts of strategy games. |
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| Developer Diary 3 - 07/26/06 |
| The hero is usually the focal point of any army. |
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| Developer Diary 2 - 07/10/06 |
| "Since this is a military game, we will not have fluffy gummy bears..." |
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| Physics Trailer - 06/26/06 |
| Objects and buildings crumble with sublime physics and explosions. |
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| Developer Diary - 06/14/06 |
| The developers talk about the campaigns you'll be playing in their upcoming game. |
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| Trailer HD - 05/30/06 |
| Experience the evolution of warfare. |
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| Trailer - 05/30/06 |
| Experience the evolution of warfare. |
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