Breakin’ the law, breakin’ the law! Review

Jet Grind Radio Info

genre

  • N/A

players

  • 1 - 1

Publisher

  • Sega

Developer

  • N/A

Release Date

  • 01/01/1970
  • Out Now

Platform

  • DreamCast

rating

Breakin’ the law, breakin’ the law!

In a city called San Francisco, kids are being oppressed. Not too long ago, Sega

held a contest to celebrate the coming of Jet Grind Radio. A handful of

graffiti artists were flown out to the Bay Area to demonstrate their skills and

compete for a cash prize. Willie “Da Mayor” Brown, in an attempt to carry out

the city’s “No Tolerance Project,” denounced the event and called for its cancellation.

Far away in the city called Tokyo-to, kids are also being oppressed. Captain

Onishima, in attempt to carry out the city’s “21st Century Project,” calls for

police forces to crack down on all those who try to express themselves. Wow,

I guess art does imitate life!

Take a pair of jet skates, a few cans of spray paint and a motley crew of

kids, mix them together and you’ve got Jet Grind Radio, Sega’s newest

action title. This game will have you running around on inline skates, laying

down some sweet tags, and dodging the coppers in an all out battle for the freedom

of expression. This game’s got it all, from great looks to great play.

As a member of a street gang called the "GG’s," you’ve got to defend

your turf by tagging certain spots all over the city. Sounds simple enough,

but when you throw in hordes of angry cops, rival gang members, and attack choppers,

things begin to get a little hairy.

It doesn’t take long to realize that Jet Grind Radio sports some of

the most awesome graphics on the Dreamcast to date. An innovative cell shading

technique brings to life the 2D-style cartoon characters in a completely 3D

world.

And what a world it is. Each of the game’s five cities is huge and there will

definitely be more than a time or two when you have to refer to the map. The

environments within these cities are completely interactive, giving you the

ability to knock over bicycles, run through buildings, and send crowds of pedestrians

fleeing before you. Cars also pass by in the streets, so look both ways or become

roadkill. It’s amazing just how much this environment mimics real life.

Character movement is also a sight to behold as each of the skaters move with

a fluid grace captured by real life skaters. Yup, there’s some serious mo-cap

action going on and it looks fabulous.

As you progress through the game, other types of play will be required to advance.

For example, some levels require your character to race through a city against

a rival. Others scenarios have you spray painting the backs of other

gang members.

The game’s control scheme is simple and easy to pick-up and play. It’s basically

an extremely simplified version of Tony

Hawk’s Pro Skater
. Instead of riding on skateboards, your characters perform

tricks on their jet powered inline skates.

You

don’t really need to worry much about how many combos you can pull off in one

stunt, though, because all the tricks are performed automatically. Jump on a

rail and you’ll automatically grind it. Leap into the air and you’ll instantaneously

perform one of your character’s special maneuvers. It really would have been

nice to be able to perform your own tricks, but surprisingly, the game’s action

does not suffer in the least.

One problem with the control, however, is the jumping. Characters sort of

float when they jump, which makes for some hellish landings. Trying to pinpoint

land on a rail can be frustrating and will occasionally prevent you from reaching

one of the spots that must be tagged.

Another small problem lies with the game’s camera. It isn’t very dynamic and

often has you staring directly at the wall your character is standing behind.

It also will unexpectedly change angles and flip your directions around making

it difficult to remember exactly which way you were going. Fortunately, you

can center the camera behind your character with a push of a button, but having

to do this becomes a bit irritating after awhile.

In keeping with the game’s major themes, Jet Grind unleashes a musical

assault, urban style. Mixing tastes from the hip-hop scene and the alternative

scene, the game’s soundtrack fits perfectly with your characters’ urban commando

missions. The only track I had a problem with was Rob Zombie’s “Dragula.”

Thanks Sega, but I really don’t need to be reminded of the disaster that was

Nightmare Creatures 2.

Seeing as how half of the game is about tagging, Sega has done a good thing

and recruited HAZE, a founding member of the SoulArtists who introduced graffiti

into art galleries and media outlets. Some of his tags that were designed for

the game make great additions to the urban jungle that have been created within

the cities of Jet Grind.

If you think you can do better (or if you’ve just got plenty of time on your

hands), Jet Grind Radio also includes a Graffiti Creator where you can

design your own tags to use in the game. And when you’ve finally created your

masterpiece, you’ll be able to share it with the world via the Dreamcast modem.

Why confine yourself to local areas when your tags can be seen on DCs everywher?

Sega should be proud of their accomplishments with Jet Grind Radio,

a game that brings out the best of the Dreamcast. With its fresh attitude and

fun gameplay, this is a great alternative to sniffing paint cans in the morning.

REVOLUTION REPORT CARD

4.5
Rating
Awesome graphics
Graffiti is art
Large stomping grounds
Make your own tags!
Some control problems