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10 Tips for Skyrim: A Dragonborn Mini-Guide

Posted on Friday, November 11 @ 09:09:32 Eastern by


Welcome to the Old Kingdom of Skyrim, the snowy heartland of the Nords, tall and hearty folk who delight in brawling, drinking, and calling weaklings "milk drinkers". Now you may be a fledgling in this strange land, but you're no "milk drinker", at least after you read this series of tips. Whether you're a newbie or a veteran of the Elder Scrolls series, this mini-guide will give you direction on how to succeed within the first 20 hours of Skyrim. Besides, I'm level 32 (at the time of this writing) after about 60 hours of play, so I'm glad to help you all out. Don't worry, you'll be level 32 soon enough.  You can also check out our Skyrim cheats to help out.


1) Stick more or less to the main story until you "understand what Shouting means"

Was that vague enough for you? We're not into spoilers.

If you're not used to an Elder Scrolls title or any of Bethesda's open-world titles, stick to the main quest line until you get a handle on it. For veterans, it's still important to stay on track so that you earn all of the powerful rewards from learning what Shouting is about, especially before you pick a random direction and start exploring. Of course, you'll free to do what you want since that's what the game design is all about, but Shouting is the coolest thing in the game apart from the dragons (who aren't that hard to kill, really).

Also, just a friendly note: There's a mountain pass southeast of the initial city of Helgen that can serve as a shortcut when you need it.


2) Choose a guardian stone as early as possible.

I wish I knew this earlier... Scattered throughout Skyrim are ritual stones that you can activate for additional boosts or even additional powers. The earliest guardian stones you can find are directly northwest of the initial city of Helgen, around the mouth of the river as it proceeds into the lake. You'll know you're nearby once you see a pillar icon with a black diamond in it.

This particular spot has a trio of guardian stones, each representing the three archetypes: warrior (red), thief (green), and mage (blue). By choosing one of the guardian stones, all of the skills associated with that archetype accelerate in skill building by 20%. If you're unsure which skills refer to which archetype, go to the constellation skills menu and you'll see skills grouped by the red, green, and blue nebulas. See how ingenious it all is?


3) Pick Restoration and at least one or two additional schools of magic.

Restoration is key for any build, as healing yourself (or others) quickly on the fly is dictated by this school of magic. The Apprentice spell Fast Healing will get you out of a bind in combat more than once. Many of the perks in the Restoration skill tree are premium choices, like upgrading all restoration healing by 50%, restoring stamina whenever you heal, and most importantly, improving magicka regeneration by 25% (twice!). That said, Restoration is also extremely difficult to upgrade, as the developers expect you to get damaged a lot. Even after 60 hours of play, my Restoration skill is only at 39 out of the full 100. So heal as much as you can.

Any of the other schools of magic, be it Alteration, Conjuration, Illusion, or Destruction, provide welcome support. Destruction magic is probably the most practical choice as a way to deal long-range elemental damage and lay rune traps on the floor that take advantage of the idiocy of most enemies in narrow corridors. Warriors will no doubt be attracted to the Oakflesh and Stoneflesh armor rating boosts in the Alteration school and tactical sneak-thiefs will be attracted to the noise-cancelling and mood-altering spells in the Illusion school. Conjuration will likely be favored by the battlemage who wants the ability to call weaponry for close quarters and summon creatures to serve as battle aids and distractors.

While it's recommended to learn every school of magic through the various spellbooks, easily purchased by any court wizard, focus on several schools of magic instead of all five. It's far better to be a master of several skills than a master of none.



4) Cast spells constantly. (Particularly, Muffle.)

Since mana regenerates and skill in any school of magic improves by casting spells, cast spells whenever it counts. The developers of course have designed the game to reduce spam spellcasting as much as they can; spells like Stoneflesh only improve the Alteration skill if you're actually casting it during combat. Still, it's important to cast Restoration spells, at the very least, to improve your proficieny at healing.

The one exception I've been able to find is Muffle in the Illusion school. I've been casting it whenever my mana gets full and I currently have an Illusion stat of 79. Once I have access to Invisibility, my ninja skills shall not be challenged.


5) Use the save system to your advantage

Both lockpicking and pickpocketing are luck-based. Lockpicking works exactly like it does in Fallout 3, except that in Skyrim, you can pick any lock no matter your skill level. That means a Master lock can be picked successfully with a certain degree of luck, though it might waste a lot of precious lockpicks. Pickpocketing, perhaps the most difficult skill to improve at the beginning of the game, uses percentages as a chance to steal, but early on you'll get caught a lot. So use the save system to, well, save your ass from having city guards chase you down, throw you in jail, and take back all your stolen goods.

Buf if you're a master at the lockpicking mini-game, you won't even need to put in a single perk into the Lockpicking skill tree. I haven't done so yet, and I currently have a lockpicking skill of 70 and so many purchased lockpicks that it's 99+. That's after picking and opening every locked chest I've encountered in the last 64 hours.

Also, take off the autosaving on wait, rest, and travel in the options menu if you want to cut down on loading times. Auto-saving adds about 15 seconds to every loading screen, and with the amount of doors in Skyrim, that's... a lot... of time... wasted. It's your call, of course. I would just get in the habit of manually saving yourself and having an auto-save set once every 30 minutes or so.
 

Related Games:   The Elder Scrolls V: Skyrim

Comments
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Nov 11th, 2011 at 12:14 pm
    Awesome tips! Thanks Nick! My only question here is in relation to tip #10. When you say "By completing the main story you'll eventually be able to buy a house", does this mean that this isn't available until AFTER you've completed the main story or that it becomes available IN THE COURSE OF completing it? Also, you get to keep playing even after the main story is done (unlike Fallout 3), right? Thanks.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Nov 11th, 2011 at 1:02 pm
    I actually don't know if you can keep playing after the main story, but you should be able to. Even after 72 hours, I just didn't care about the main story as much as exploring and trying to get every Word of Power.

    As for Tip $10, you must earn the right the purchase a house in Whiterun, and that happens during the course of the main story.
  • splatmasta
    splatmasta

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 7:21 am
    You can! I was a warrior "IM NOT DOING A SPOILER" Then after "The final scene" I got out and went Hell yeah on some dem dragon *****es
  • t1pz0r
    t1pz0r

    Joined: May 2008
    Posted: Nov 11th, 2011 at 1:09 pm
    One thing I can add to this is be wary of frost trolls. The first dragon I fought was not a problem but the first frost troll I fought I died about 4 times.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Nov 11th, 2011 at 1:23 pm
    Fire is super effective on them.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Nov 11th, 2011 at 10:44 pm
    I found out that you can level Sneak stupidly easy by launching arrows across a gorge at some enemies. They can't cross over to find you so all you have to do is toss an arrow out every thirty seconds or so to keep their attention. You don't actually have to be moving for Sneak to level up, just be in Sneak mode with enemies looking for you. I got it up to level 50 before I got bored and moved on.
  • SpitefulSerpent5
    SpitefulSerpent5

    Joined: Mar 2009
    Posted: Nov 11th, 2011 at 10:46 pm
    Frost Trolls are the least of your problems.

    Don't. Mess. With. Giants.
  • NecroWolf
    NecroWolf

    Joined: Oct 2005
    Posted: Nov 12th, 2011 at 6:31 pm
    Restoration? Like... healing? Nah, I just go sneaky-sneaky with a knife and bow, and don't get hit, then, I don't need healing.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Nov 12th, 2011 at 10:47 pm
    Most of the time, sneaking will get you by, but there will be certain battles where you can't sneak around, particularly boss battles. Of course, if you have enough healing potions, you don't have to worry too much. Having Fast Healing, though, helps tremendously.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Nov 13th, 2011 at 4:01 pm
    Awesome tips, Nick. I succumbed like a fool to Tip #1 and didn't do a single Main Quest objective until I had explored for about 15 hours. That is 15 hours of NO RANDOM DRAGONS OR COOL SHOUTS. It makes me want to cry.
  • jleack
    jleack

    Joined: Mar 2011
    Posted: Nov 13th, 2011 at 6:49 pm
    These are really good tips for what can be a confusing game at times.
  • NecroWolf
    NecroWolf

    Joined: Oct 2005
    Posted: Nov 13th, 2011 at 8:23 pm
    So.... I made a new character, now that I got the initial test run of characters out of the way. I made a female Argonian, thought of this big backstory and whatnot. Call me a loser, but I spent hours just harvesting wood in Riverwood after the introduction stuff. I jwalked around in non-combat clothes, used a wood cutting axe as a weapon when I had to fight, and never left that area for like 5 hours. I explored, hunted in the woods, harvest plants, caught fish. I didn't explore much, just the surrounding areas. I even used the lumber mill itself sometimes (I know its pointless)... and I'm having a blast. However, after saving a village (I think it was the old woman), my character decided she had enough of the simple life, and is now a full-fledged adventurer.
  • spartan317
    spartan317

    Joined: Dec 2005
    Posted: Nov 18th, 2011 at 11:16 am
    When I made my exit out of Helgen the guy said split up... and he ran down the only path that I could see... So I went left... Ended up in Falkreth... Picked up 8 quests just walking around talking to people... decided to go out adventuring... Walked into a ruin *cue battle music* I whipped out my hide shield and fine steel sword I just crafted and had my health promptly drained to 15 by a *&%$# Spryggen... I ran like the small girl she was...
  • yepgeddon
    yepgeddon

    Joined: Dec 2011
    Posted: Dec 9th, 2011 at 5:13 am
    Another one for getting sneak up very quickly, is constantly sneak in dungeons. A lot of the draugr tend to be laying in beds and what not supposedly to pop and give you a wee bit of a surprise but if you're constantly sneaking just give em a quick stab while they're lying there. Should one hit them even if it doesn't a sneak attack with a dagger tends to level your sneak up instantly. Also bosses aren't even an issue with sneak high enough, the whole hiding in plain sight thing, with a high enough sneak you can literally be crouching right in front of a boss and with the 15x damage multiplying perk for daggers you can literally decimate Deathlords.
  • NESanders311
    NESanders311

    Joined: Dec 2011
    Posted: Dec 12th, 2011 at 5:03 pm
    I found a great way to level up your armor skills fairly early on. I am not home right now so I do not have exact names and places, my apologies. When you get to Whiterun, there is a bar with a lady sitting alone at a table. When you talk to her she will tell you about not being accepted to the Companions. She challenges you to a fist fight. You can fight her a bit to get her health down to almost gone, then just stand there and let her continuously pummel you. No one around will join in, including your followers. You can not heal, but she does so little damage you can easily manage to pick up a handful of levels to your chosen armor, more if you have the proper alter activated.
  • XKillerBoy
    XKillerBoy

    Joined: Feb 2012
    Posted: Feb 15th, 2012 at 7:11 am
    "Auto-saving adds about 15 seconds to every loading screen"
    Funny as i don't remember any loading screen taking more than 5 seconds WITH autosaving. Maybe you should get a (better) pc?
  • Npadov23
    Npadov23

    Joined: Feb 2012
    Posted: Feb 17th, 2012 at 12:30 am
    Wow, I had no idea about Left and Right shortcut, thanks friend, my warrior can now swap healing and Wuuthrad with a single hit on a button. @XKillerBoy, the loading screen he is talking about is I belive the one of the PS3, we do have extremely long loading screen when compared to PC users, so his auto-save advice is already in motion on my console.
  • kingkevin60
    kingkevin60

    Joined: Feb 2012
    Posted: Feb 22nd, 2012 at 10:07 pm
    The best way to get sneak up is to sneak behind any of the greybeards and start hitting them with any of your weapons. It only took me about 30 minutes to get to 100.
  • splatmasta
    splatmasta

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 7:14 am
    So use the save system to, well, save your ass from having city guards chase you down, throw you in jail, and take back all your stolen goods.
    __________________________________________________​_______________________________
    You know... You can break out, get an achievement, and Take your stolen goods back

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