Good God this review took a long time. Review

Intelligent Qube Info

genre

  • N/A

players

  • N/A

Publisher

  • Sony

Developer

  • N/A

Release Date

  • 01/01/1970
  • Out Now

Platform

  • PS

rating

Good God this review took a long time.

Intelligent Qube, the game that measures your IQ, was one hard game
to review (hey, that rhymes). After six grueling months of intense game playing
(without breaks for food and sex, no less), I’ve come to the conclusion that
it doesn’t accurately predict your IQ. No, luckily for me, my IQ isn’t ‘2’.
Although it’s not going to be used in any government studies any time soon,
the game is decently fun even if the graphics look like they were made by a
two year old on speed.

There is no creative story behind this game – in the vein of Tetris it’s just
pure puzzle. The point of Intelligent Qube is to destroy all of the gray
and green blocks on the board, without destroying any black blocks. This may
seem simplistic, but the problem is that these blocks are incessantly approaching
you and threatening to knock you off of the platform you’re standing on. If
you accidentally destroy one of the black blocks, part of the platform breaks
off. Once the platform is too short, you will either fall off or get crushed
by the tumbling blocks.

Strategy is involved by using the green blocks, which destroy a large area
of blocks on the board. These “super blocks” are advantageous, but also are
dangerous because there is more of a chance of destroying the evil, menacing
black blocks. This sounds fairly dumb, but then again so does Tetris when you
explain it.

It is a fairly fun game, but Intelligent Qube has some faults that make
a purchase of Tetris the better buy. First off, the graphics stink. You could
make the argument that they stink in Tetris, but Tetris was meant to have shoddy
graphics. Intelligent Qube attempted to bring in the 3D graphics processing
ability of the Playstation to create an all new playing experience, but it ended
up with just a bunch of cubes with a couple of different textures on them. The
graphics for the player are even worse – an untextured mess of a 3D model represents
you.

Animation is smooth, but with so little going on that’s expected. “But it’s
a puzzle game,” you say, “graphics don’t matter!” If that’s how you feel, you’ll
need to know that there are some serious problems in the gameplay as well. Although
the early levels are a blast, the game becomes exponentially hard too quickly.
As more and more blocks appear on the screen and as the playing field becomes
wider and wider, the game becomes simply too hard.

Friends of mine who consider themselves puzzle experts are dumbfounded at
how difficult this game is. It does deliver a good time in the beginning, but
without serious practice you’ll have a hard time even getting close to beating
the later levels.

Two player mode – ah, the part of puzzle games that can make or break them.
In the case of Super Puzzle Fighter 2 Turbo,
it made the game. In the case of Intelligent Qube, it does nothing. The
two player mode presented in the game isn’t even simultaneous, you play while
your buddy waits and vice-versa. You race to see who can complete a certain
number of levels first, whoever does, wins. Talk about boring! I’d rather see
a split screen two player mode where when you destroyed a block on your side,
a block dropped on your buddy’s side.

Since there is no story, and single player mode becomes old fairly rapidly,
the two player mode saves many puzzle games from entering into total obscurity.
Unfortunately for Intelligent Qube, it just pushes it deeper and deeper into
that niche.

Sound and music are negligible – it’s in there, but it’s a puzzle game, damn
it, and it doesn’t need that sort of thing.

Control is sharp and responsive, luckily, for one misstep in this game and
you’re a dead man. Intelligent Qube may be hard, but at least it’s simple
to control.

I keep comparing the game to Tetris because that seems to be what everyone
else is comparing Intelligent Qube to. In terms of innovation, Tetris wins.
In terms of fun, Tetris wins. In terms of a two player mode, many of the variants
of Tetris win. The bottom line is that you can pick up a cheap copy of Tetris
for the Super Nintendo, Gameboy, or even for your key chain for a whole lot
cheaper than the full price CD that is Intelligent Qube.

REVOLUTION REPORT CARD

Rating
Ok in the beginning
Bad Graphics
2-Player mode blows
Too hard