More Reviews
REVIEWS Titan Souls Review
Titan Souls isn't much like Dark Souls, but the Prepare to Die tagline still works.

StarDrive 2 Review
A 4X strategy game in space. Sounds like a perfect match, right?
More Previews
PREVIEWS Devil May Cry 4 Special Edition Preview
Vergil, Lady, and Trish take the stage in this re-enhanced version of Devil May Cry 4.
Release Dates
NEW RELEASES Oddworld: New 'n' Tasty
Release date: Out Now

Farming Simulator 15
Release date: 05/01/15

LATEST FEATURES Star Wars: Battlefront Impressions, Triumphs, and Disappointments
Developer DICE unveiled Star Wars Battlefront at this year’s Star Wars Celebration in Anaheim, CA. But is it shaping up to the Battlefront we’ve been looking for?

Dragon Quest Heroes: It's Warriors, It's Action RPG, It's Tower Defense, It's Damn Fun [Hands-on Preview]
I'm not a fan of Warriors games, but I sure dig the hell out of this.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

Read More Member Blogs
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

Myth: The Fallen Lords Review

Calvin_Hubble By:
PLAYERS 16- 16 
M Contains Animated Blood and Gore, Animated Violence

What do these ratings mean?

Difficult and bloody as hell

Myth: the Fallen Lords is one of the most impressive looking strategy games to hit the market. Looks, however, can only go so far, since this isn't Hollywood. After a short time playing, the player will soon uncover the extreme level of difficulty that plagues the entire game, leaving many (including me) occasionally cursing in frustration.

Basically, Myth uses the classic clash between good and evil, life and death theme. Using a poetic tone, the progress of this historic war for mankind is given to us through a number of journal entries, narrated before each battle, and cutscene, cartoon animations that precede (about) every third mission. The game's progress is marked as the player slowly makes his/her way across the map, protecting cities, escorting people, eliminating major enemy structures and saving people on the way. While each mission has its own individual goal, the overall idea present throughout the entire game is very much apparent: kill the enemy. In other words, there is no building, no structures to be upgraded, no wizards to be trained; the player is given only certain units for each mission, nothing more can be done. This is pure tactics, without the resource management common to other strategy games.

There are an average number of characters, both good and evil, present throughout the game, each with their own special attributes. The light side can equip warriors, journeymen (healers), fir'Bolg (arrows), Berserks (excellent fighters), and Dwarves (grenades). With similar qualities, the evil side can arm thralls (unintelligent skeletons with axes), Trows (bigger, better fighters), Myrmidons (throw knives), Ghols (good fighters), and Soulless (throws spears).

Myth utilizes some of the best graphics in the strategy genre today. While all objects throughout the game are the standard 2d sprites, the 3d engine creates great looking landscapes, and with the use of 3d acceleration, they are simply spectacular. The player will experience different types of weather effects as well: sunny days, rain and even snow. There are also a variety of different terrains, ranging from forests, to snow and deserts. Unlike many real-time strategy games, the player has the option to rotate the camera in any direction as well as zooming in and out. More appealing to the stomach, blood and body parts never leave the ground. This means all the blood, arms, legs and guts that are "strewn about" in the heat of battle will stay... for the rest of the level.

Along with awesome graphics, Myth's incredible realism will keep it above all the other mediocre strategies out there. The weather, for example, is not only pleasing to the eye, but will put out your dwarves' grenades. Also, like modern battle, crossing waterways or fighting lower ground is an extreme disadvantage. Positioning is a KEY element that can decide victory or defeat.

Realism has its downfalls, however. Friendly fire is a HUGE problem. Dwarves can be known to wipe out enormous chunks of your formations, both friends and enemies. Most importantly, the game is extremely difficult. Those with lesser skills in the strategy area might want to overlook this one, or many-a-headache awaits. There are a couple obvious reasons that can attribute to this difficulty. First off, in almost every battle, the player is noticeably outnumbered. The computer also has superior unit intelligence compared to your units, knowing when to attack, when to retreat etc. Lastly, your units can be frustratingly stupid-- especially when it comes to friendly fire.

However, those who play only for the single player aspect really miss out. Bungie has set up an awesome and free Myth multi-player network. TCP/IP, Appletalk and TEN are all supported an there are a variety of different types of network games: King of the Hill, Steal the Bacon, Balls on Parade (each team has balls, capture the balls), Flag Rally, Territories, Scavenger Hunt, and Captures. Players have the option of organizing into teams, or playing every man to themselves. In the case of teams, the team captain assigns each player his/her units. In each person for themselves, each player is given a certain number of points, which he must distribute among different units (i.e. a Dwarf is worth 2 points, a warrior with 4 etc.) Network play should keep most gamers with descent skills and a good internet connection satisfied for along time.

The actual playing of Myth itself is similar to the unnecessarily large group of strategy games available today, but it does have something to add to the genre. The selecting, grouping, moving and attacking of units now seems pretty standard. There are, however, some new innovations. Selecting one group of units as well as selecting all units is made easy by simply double clicking on that type. There are a total of ten battle formations (variations of a standard line, rabble, deep and shallow encirclement, vanguard/wedge, and a circle) to organize units, along with commands like scatter, guard, attack and retreat. Then there is the "gesture-click" (which I personally despise), a difficult move involving flicking the mouse in a direction, which indicates the direction with which you want your group to line up.

Myth is a great game to look at. After beating the first couple of levels, the enjoyment could quickly turn to nausea as try after try fails to pass one single level. The graphics and realism are breathtaking, if only the single player game wasn't so difficult! Experienced gamers will certainly get their money's worth out of this one, but novices should run screaming. If you are into (and good at) real-time strategy games, definitely look into Myth.

B+ Revolution report card
  • Awesome graphics
  • Rotating camera
  • Blood blood and more blood
  • It's friggen HARD!!!
  • Great multiplayer
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network

comments powered by Disqus


More information about Myth: The Fallen Lords

More On GameRevolution