| 640K Ought to be Enough (30) |
Win a Technology Victory on at least King difficulty. |
| 80% of Success is Showing Up (5) |
Accumulate culture to unlock a famous person. |
| A Great Wind is Blowing (15) |
Win as a Russian civilization. |
| A Knight Without Fear or Blame (15) |
Win as an Arab civilization. |
| A Penny Saved is a Penny Earned (20) |
Win an Economic Victory. |
| A Revelation of Man (20) |
Win a Cultural Victory. |
| A Short Life of Glory (15) |
Win as a Greek civilization. |
| Absolute Power is Kind of Neat (25) |
Win without changing governments on King difficulty or higher. |
| All Others Must Fail (15) |
Win as a Mongolian civilization. |
| An Indomitable Will (15) |
Win as an Indian civilization. |
| Before all Else, Be Armed (5) |
Earn a special unit ability in combat. |
| Blood and Iron (15) |
Win as a German civilization. |
| Buy the Ticket, Take the Ride (3) |
Make contact with another civilization. |
| Citizen of the World (45) |
Win a Cultural victory on Deity difficulty. |
| Culture is Worth a Little Risk (9) |
Build a Wonder of the World. |
| Curse of the Drinking Class (25) |
Develop a city to produce 200 resources per turn. |
| Destroyer of Worlds (30) |
Win all types of victories (Domination, Technology, Cultural, and Economic). |
| Difficulties Mastered (30) |
Win a victory with each civilization. |
| Embiggens the Smallest Man (30) |
Win a Cultural Victory on at least King difficulty. |
| Fair and Softly Goes Far (15) |
Win as a Spanish civilization. |
| Flower and Song (15) |
Win as an Aztec civilization. |
| Good Afternoon, Doctor Jones. (9) |
Discover an ancient artifact. |
| Have Fun Storming the Castle (20) |
Win a Domination Victory. |
| Here's Looking at You, Kid (45) |
Unlock all famous persons. |
| Home is Where One Starts From (3) |
Construct a special building. |
| I Will Not Be Triumphed Over (15) |
Win as an Egyptian civilization. |
| Ideas Control the World (20) |
Win a Technology Victory. |
| Imagination Rules the World (15) |
Win as a French civilization. |
| Indistinguishable From Magic (45) |
Win a Technology victory on Deity difficulty. |
| Let a Hundred Flowers Bloom (15) |
Win as a Chinese civilization. |
| Napalm in the Morning (3) |
Defeat an enemy unit. |
| Once More Unto the Breach (5) |
Combine three identical units into an army. |
| One Mistress and No Master (15) |
Win as an English civilization. |
| Organized Knowledge (25) |
Develop a city to produce 200 science per turn. |
| Playing the Game (45) |
Win an Economic victory on Deity difficulty. |
| Power Never Takes a Back Step (25) |
Win with only one city on at least King difficulty. |
| Scientia Potentia Est (3) |
Complete development of any technology. |
| Such Joy Ambition Finds (45) |
Win a Domination victory on Deity difficulty. |
| That We May Live in Peace (25) |
Win the game by year 1000 AD on King difficulty or higher. |
| The Fruit of Labor (5) |
Build a second city in a game. |
| The Guy Who Signs the Checks (30) |
Win an Economic Victory on at least King difficulty. |
| The Root of All Evil (25) |
Develop a city to produce 200 gold per turn. |
| The Universal Brotherhood of Man (25) |
Develop a city to produce 100 culture per turn. |
| The Will to Win is Everything (25) |
Win 20 battles with one unit. |
| This World is a Harsh Place (15) |
Win as an African civilization. |
| Veni Vidi Vici (15) |
Win as a Roman civilization. |
| Vi Victa Vis (30) |
Win a Domination Victory on at least King difficulty. |
| Victory Over Lesser Men (15) |
Win as a Japanese civilization. |
| We the People (15) |
Win as an American civilization. |
| What is the City But the People? (25) |
Grow a city to size 20. |