This week’s Tell GR is a BIG question. Pitched to our editorial team in order to celebrate the unveiling of our GameRevolution Hall of Fame, there was a lot of careful deliberation from each staff member when it came to deciding on the best game of the past decade. It’s a question that spans two excellent generations of games, each boasting a variety of stone cold classics. But what do YOU think is the best game to have released in the past ten years?
The GameRevolution editorial team has shared their thoughts on the matter, and you can share your own opinions in the comments section below. As always, we’ll feature our favorite.
Paul Tamburro, executive editor: “Overwatch. Though there are the never-ending metas, buffs, and nerfs, it’s still so ie pressive that Blizzard manages to keep this mad clash of over-the-top characters and ridiculous abilities as cohesive as it does. Regardless of whatever new game releases, I know that I’ll always return to Overwatch in the end, trying out different heroes and desperately trying to climb the ranks. The issue I have with so many multiplayer games is that your level of usefulness is judged on the same metric as all other players. However, Overwatch‘s diverse classes ensure that even if I’m not the greatest hit-scan player out there (I am not), my contributions as a support or a tank can frequently be game-changing.
Jason Faulkner, senior editor: “Yakuza 0 is my favorite game of the decade because it’s just so wholly enjoyable. It’s an over-the-top, super funny look at Japan and Japanese culture, while still containing a dramatic and moving story. Kiryu and Majima are two of my favorite game characters of all time and getting to see their starts in the Japanese underworld is a great way to kick off the rest of the series (which are amazing as well).”
Mack Ashworth, lead editor: “The Last of Us. It combined a fantastic single-player campaign that everyone on the planet should experience, with a surprisingly awesome multiplayer component. I’m always itching to replay this title, even after completing it on the punishing Grounded difficulty!”
Bradley Russell, sub-editor: “It’s The Witcher 3, a game so good that it’s negatively affected my experiences with nearly every open-world and/or AAA game ever since. Some side quests have more thought, effort, and care put into them than some whole series have managed in their lifetime. Seriously. Then there’s the humor, streamlined RPG elements, and the terrific voice acting. All world class. And that’s without even mentioning the DLC packs, of which Blood and Wine could probably stand alone and still be a contender for this article.”
Michael Leri, sub-editor: “As cliché as it is to say, I can’t say anything other than The Last of Us. Its small but memorable cast of characters were fleshed out not only through the great performances and dialogue but also through all the subtle acting Naughty Dog conveyed through its animation. Ever notice how Joel looks at his watch an awful lot? That commitment to storytelling is matched by its tense survival mechanics that forces you to think before you move, thus marrying tone and gameplay beautifully. That translates to its methodical multiplayer, which is something I’d still if I had hard drive space for. I’ve beat it seven times and I’d love to dive in again.”
Kevin Tucker, guides editor: “As pure gaming goodness goes, it’s impossible to ignore Super Meat Boy. Team Meat’s old-school recipe serves up replay value in droves, with some of the tightest puzzle-platforming seen since the dawn of gaming. It’s challenging, often brutally so, but the high stakes pay out high rewards, especially for players who’d sooner die a thousand deaths than admit defeat.”