If I had to describe Hob in a simple title it would be "Darksiders Jr." The title from Runic developers, whose prior games are the Torchlight series, were nervous about delivering a game that is so far from their comfort zone.
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
How could I not mention a game in which the main character dies within the first few minutes of the experience? The beginning of Mass Effect 2 is all kinds of epic. You're introduced to the franchise's new antagonist, your ship gets blown to bits, and you go off hurtling into space with no chance of survival. The rest of your crew barely escapes and you're left wondering what happened to everyone. It was a great way to shake things up and introduce an exciting element of unpredictability, keeping the player always wondering and on their toes.
Let's just get this out of the way right now. Every Metal Gear Solid intro is absolutely incredible; however, Metal Gear Solid 3: Snake Eater is undoubtedly the best of the bunch. Not only does it showcase Snake performing a HALO jump in perfect dramatic fashion, but it also serves as the first time players get a chance to peer into the eyes of the one Big Boss. At the time, the gaming world was eager for a new Metal Gear game, and the prospect of venturing in the jungle seemed almost too good to be true. Thankfully, Kojima failed to disappoint.