PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
How could I not mention a game in which the main character dies within the first few minutes of the experience? The beginning of Mass Effect 2 is all kinds of epic. You're introduced to the franchise's new antagonist, your ship gets blown to bits, and you go off hurtling into space with no chance of survival. The rest of your crew barely escapes and you're left wondering what happened to everyone. It was a great way to shake things up and introduce an exciting element of unpredictability, keeping the player always wondering and on their toes.
Let's just get this out of the way right now. Every Metal Gear Solid intro is absolutely incredible; however, Metal Gear Solid 3: Snake Eater is undoubtedly the best of the bunch. Not only does it showcase Snake performing a HALO jump in perfect dramatic fashion, but it also serves as the first time players get a chance to peer into the eyes of the one Big Boss. At the time, the gaming world was eager for a new Metal Gear game, and the prospect of venturing in the jungle seemed almost too good to be true. Thankfully, Kojima failed to disappoint.