PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
The Muse code-name covers a large body of work, and its core is a playful and experimental musical universe (The Muse-Verse) that can be accessed both online (via Alpha Muse) and in different art installations and festivals around the globe (via the Muse Pods). The Muse-Verse is designed for collaborative composition using a procedural music system and different virtual instruments. Each and every creature in the Muse-Verse is a musical element. Some are just a sound or an effect. Others might be a note, a chord or a rhythmic element, or even song segments, tracks, loops, and full compositions. Visitors in the Muse-Verse attract these creatures, and can then choose to include them into their personal compositions, tweak and modify their musical character while flying through an abstract and virtual audio-reactive space. As their compositions mature, visitors can choose to leave them for future visitors or keep them for their personal later visits.
Muse preview This very Early Access game gives players a unique, new underwater music tool that doesn’t rhyme wetter with better because everything would be electrocuted by its synths. Author: danielrbischoff 05/10/14