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Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

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2010 GR Awards: Best Xbox 360 Exclusive

Posted on Thursday, December 23 @ 13:28:53 Eastern by Kuulei_N


When the Xbox first launched, I refused to switch from my beloved PlayStation console to another, but after Halo: Combat Evolved was released and I got my hands on it, it was difficult to ignore my new attraction. Years later after replacing a few trigger buttons and kicking some Covenant ass in the Halo trilogy, came a prequel called Halo: Reach.

Fighting against the Covenant was always gratifying, but now that players can execute an assassination kill, among other things, it stirs things up, although still maintaining Halo’s original gameplay feel. Multiplayer has also been tweaked with by giving players new modes as well as new moves: a no-scope while using the jetpack equals one epic kill.

Halo: Reach boosted the franchise—not that it was necessary, but since it is their final installment, it’s clear that the developers put their blood, sweat, and blistering fingers into it. Halo: Reach is part of and one of the few exclusive franchises to cast a charm that draws in even the most reluctant non-Halo players.

Runners-Up (in alphabetical order) - Alan Wake, Dance Central, Fable III, Limbo

[Return To 2010 GR Awards Feature]


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