The Resident Evil 2 remake has given us a new look at the survival horror classic, with new detailed graphics, behind-the-shoulder camera, and more. A fan of the game, however, has done some digging in its code and has found a Resident Evil 2 Chris Redfield playable character model. Read on to discover what the hidden Resident Evil 2 Chris Redfield character model might be used for.
Resident Evil 2 Chris Redfield character model
Chris Redfield is not in Resident Evil 2 remake. He wasn’t in the original (except for Extreme Battle Mode in the Dual Shock version) and isn’t in the remake. Or at least, he shouldn’t be. Thanks to the Resident Evil Modding Community forums, however, we know that there is a hidden Chris Redfield playable character model in Resident Evil 2 remake.
The character model appears to be based on his one used in Resident Evil 7, however. This could mean that it was used as something of a test for lighting, gameplay, and whatnot. There could be another, potentially more exciting, use for Chris’ character model, though.
Could Resident Evil 2 Chris Redfield DLC be on the way?
There could be any number of reasons why there’s a Chris Redfield playable character model hidden within Resident Evil 2 remake’s code. While it seems likely that it is simply left over from internal testing, Capcom could yet decide to use Chris for more. His playable character model might be an accident in the code, waiting for a greater purpose. We could potentially see a Chris Redfield starring DLC Scenario. Stranger things have happened. File it under “not outside the realms of possibility” for now.
Whatever the case, you can play as Chris Redfield if you download the mod (can be found in the Modding Community link above). It’s clear the character model isn’t completely ready for the game, however. Those playing as Chris have noted that “when he puts his weapons away, they will just follow him on the ground.”
Images credit: Resident Evil Modding Community.
Top 10 Most Gruesome Resident Evil Villains
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Top 10 Most Gruesome Resident Evil Villains
Whether you're playing as Jill Valentine or the esteemed Leon S. Kennedy, the Resident Evil series always has unique foes to throw your way. Here is a quick summary of what you can expect as you work your way through the many mansions and labs of Umbrella Corps. (Some spoilers ahead!) -
Alexia Ashford
A clone of a British noblewoman, Alexia injects herself with a strain of T-Virus while in cryosleep. The resulting monster is a blue-skinned boss that takes gunfire like a champ and spews fire. Only something as powerful as the Linear Launcher is able to take her down after a few mutations. -
Dr. Salvador
Commonly referred to as the Chainsaw Man, the good doctor relentlessly chases Leon Kennedy through the streets of Spain in Resident Evil 4. Leon has to be quick on his feet and fast on the trigger to avoid decapitation. Just don't use a pistol, he can absorb those shots with ease. -
Jack Krauser
Jack Krauser is an experienced military man who takes mercenary work on the side. This puts him into a partnership with Leon Kennedy as they take on the bioweapons in Resident Evil 4's Spain. Eventually, Jack succumbs to the virus, growing a nasty arm blade, and a violent temper. -
Lisa Trevor
A mutated hunchback from the original Resident Evil, Lisa spent years undergoing Umbrella experiments. She drapes herself in the flesh of her victims, namely anyone unfortunate enough to be wandering the halls of the mansion. Distinctive features include uncanny eyeballs and a propensity for lunging at anything that moves. -
Mimicry Marcus
A walking, grunting bomb of leeches, you don't want to get in close quarters with a Mimicry Marcus. Taking the form of James Marcus, it can stretch out its limbs for a whip attack or wrap them around you and start strangling. As it dies, it explodes into smaller enemies for you to take on. -
Nemesis
There's a reason that Resident Evil 3 is subtitled Nemesis. This trenchcoat wearing creature hunts players all throughout the third entry in the series. Its unique visage and signature style made it popular. Nemesis eventually appeared with its rocket launcher as a playable character in the Marvel vs. Capcom series. -
Neptune
Neptune may not be the biggest or the baddest Umbrella creation you'll face in RE, but he is a zombified shark. Any mad scientist creating abominations would at least consider creating shark monsters. So, of course, we have a whole breed of Neptunes swimming around. Watch out for the teeth. -
Ramon Salazar
Ramon's distinctive look may cause some confusion. Despite his small stature and grey hair, he's just 20 years old at the time of Resident Evil 4. Setting off the events of the game by kidnapping the President's daughter, he's flanked at all times by a pair of imposing bodyguards. -
Tyrant
The mass produced versions of the species of monster that also brought us Nemesis, these Tyrants served under Alfred Ashford during Code Veronica. While they're a little easier to take down, you'd probably rather be fighting run of the mill monsters. Thankfully, they haven't spread to the rest of the series. Yet. -
William Birkin
A child prodigy and head researcher at Umbrella, William turns against his employer when he's looked over for a promotion. One game of plot later, he's a hulking monster with an eyeball shoulder pad and several forms to fight. Thus is the cycle of Resident Evil big bads.